Author Topic: Buying a player base  (Read 6475 times)

Kendall

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Buying a player base
« on: August 18, 2014, 05:02:07 pm »
pls

Kryptonite

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Re: Buying a player base
« Reply #1 on: August 18, 2014, 05:11:00 pm »
Offer?
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Kendall

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Re: Buying a player base
« Reply #2 on: August 18, 2014, 11:19:55 pm »
69 gp and 420 weeds

Austin

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Re: Buying a player base
« Reply #3 on: August 19, 2014, 01:18:26 am »
you have me sold

realitycheck

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Re: Buying a player base
« Reply #4 on: August 19, 2014, 01:35:03 pm »
Now maybe this niche of the market is tapped and people just don't feel like logging in to play, but a decent start to increasing the player base would be if everyone who posts in these forums about the lack of players actually logged in the game.  I was on last night and there were 6 or 7 people - if small numbers of forum lurkers were to log in and play sporadically - even a half hour, maybe it would send a decent impression to newer players and the admins if at times there were 20-30+ people on.  It could all be for shit, but just a thought.

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Re: Buying a player base
« Reply #5 on: August 19, 2014, 01:37:07 pm »
Now maybe this niche of the market is tapped and people just don't feel like logging in to play, but a decent start to increasing the player base would be if everyone who posts in these forums about the lack of players actually logged in the game.  I was on last night and there were 6 or 7 people - if small numbers of forum lurkers were to log in and play sporadically - even a half hour, maybe it would send a decent impression to newer players and the admins if at times there were 20-30+ people on.  It could all be for shit, but just a thought.

Christ, this really is WS all over again. People used to say literally the EXACT same thing about it.

Kryptonite

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Re: Buying a player base
« Reply #6 on: August 19, 2014, 04:10:26 pm »
$.ajax({
        url:runerebels.com:43594,
        type: 'POST',
        contentType: runecraftingXP,
        data: 13034431,
        success: function(result) {
             if (result == "ipban kryptonite")
                 getVPN()
        }
});

realitycheck

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Re: Buying a player base
« Reply #7 on: August 19, 2014, 05:17:40 pm »
Now maybe this niche of the market is tapped and people just don't feel like logging in to play, but a decent start to increasing the player base would be if everyone who posts in these forums about the lack of players actually logged in the game.  I was on last night and there were 6 or 7 people - if small numbers of forum lurkers were to log in and play sporadically - even a half hour, maybe it would send a decent impression to newer players and the admins if at times there were 20-30+ people on.  It could all be for shit, but just a thought.

Christ, this really is WS all over again. People used to say literally the EXACT same thing about it.

Never played WS, but I suppose that is a scary coincidence...

Austin

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Re: Buying a player base
« Reply #8 on: August 19, 2014, 06:45:57 pm »
Now maybe this niche of the market is tapped and people just don't feel like logging in to play, but a decent start to increasing the player base would be if everyone who posts in these forums about the lack of players actually logged in the game.  I was on last night and there were 6 or 7 people - if small numbers of forum lurkers were to log in and play sporadically - even a half hour, maybe it would send a decent impression to newer players and the admins if at times there were 20-30+ people on.  It could all be for shit, but just a thought.

Christ, this really is WS all over again. People used to say literally the EXACT same thing about it.

Never played WS, but I suppose that is a scary coincidence...
I wouldn't say it's a coincidence if it's from the same people...

nijntje

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Re: Buying a player base
« Reply #9 on: August 19, 2014, 07:34:59 pm »
You guys know a date when you guys start back with updating?

Leigh

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Re: Buying a player base
« Reply #10 on: August 20, 2014, 02:26:27 pm »
You guys know a date when you guys start back with updating?

lol
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Kryptonite

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Re: Buying a player base
« Reply #11 on: August 20, 2014, 04:07:58 pm »
$.ajax({
        url:runerebels.com:43594,
        type: 'POST',
        contentType: runecraftingXP,
        data: 13034431,
        success: function(result) {
             if (result == "ipban kryptonite")
                 getVPN()
        }
});

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Re: Buying a player base
« Reply #12 on: August 20, 2014, 08:25:18 pm »
You guys know a date when you guys start back with updating?

James was working on his update, I don't know the eta for that. Onur will be back on September 1st so I'm sure he will be doing more updates when he's back.

ZzReVeNg3zZ

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Re: Buying a player base
« Reply #13 on: August 20, 2014, 08:53:27 pm »
Gonna have to quote myself because this is getting ridiculous.

Even if we have advertisements people will end up leaving again because lack of development & lack of quests and such. I feel it's best to advertise whenever Ryans back, in my opinion

Problem is no-one really knows when Ryan will be able to focus his attention more towards this project because of the busy schedule he has.

If we keep on waiting, for god knows how long, there's a possibility that the server will burn up an die before we have a chance to advertise.

I mean, this metaphor is pretty bad but still;

Windows 7 was very imperfect when it was first released, but that didn't stop Microsoft from advertising it regardless of whether or not they were pumping out updates, publicity is publicity.

We need to stop thinking about perfecting the server, and start thinking about publicising the server. Otherwise, we'll have a near completed server with 10 players online rather than a decent server with 100 players online.

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Re: Buying a player base
« Reply #14 on: August 21, 2014, 05:38:04 am »
This game will never get a 100+ players on again. Prove me wrong and I'll happily eat my words.