Update Pack #10; FULL CLIPPING REVAMP!!!

Started by Ry60003333, January 20, 2013, 06:47:14 AM

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ox random xi

Awesome update!!
Been waiting for a while, thanks for it :D

Jer


Pinkamena

Very good update! The only issue I'm seeing right now is that the clipping with enemies works somewhat wrong. They get stuck on corners that they shouldn't which makes safe spotting annoying sometimes.
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ffs victory

Quote from: Pinkamena on January 20, 2013, 12:19:36 PM
Very good update! The only issue I'm seeing right now is that the clipping with enemies works somewhat wrong. They get stuck on corners that they shouldn't which makes safe spotting annoying sometimes.
I don't think safe spotting works at all with this update. For me, monsters are able to go around fences, etc when normally they would stay on the other side. But this isn't such a bad thing anyhow.
The update is really smooth, great job!

Trent


Chris

Sweet! I've been waiting for this update. Well, this and rock crabs. 8) Great job everyone!

Ry60003333

Quote from: ffs victory on January 20, 2013, 01:18:28 PM
Quote from: Pinkamena on January 20, 2013, 12:19:36 PM
Very good update! The only issue I'm seeing right now is that the clipping with enemies works somewhat wrong. They get stuck on corners that they shouldn't which makes safe spotting annoying sometimes.
I don't think safe spotting works at all with this update. For me, monsters are able to go around fences, etc when normally they would stay on the other side. But this isn't such a bad thing anyhow.
The update is really smooth, great job!
Safe spotting does work; try going east of Lumbridge and try it with the Goblins getting stuck on the other side of the fence. ;)

There is currently a bug where you cannot attack Npcs from corners other then the south west corner; this will be fixed in the next update and should help solve some of the difficulties that you guys are seeing with safe spotting larger Npcs, such as Hill Giants.

HappyguyForum

Selling sets of armor bronze-mith. message me in game for the prices if interested :P -happyguy3216

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dehzyne

well, the best thing about this is the clipping.

Gold

Wow I'm so happy to see mobs trying to attack me :3 Awesome update! keep it up guys.

*Credit goes to SRBuckey5266

Jake


HappyguyForum

Quote from: Ryan on January 20, 2013, 04:59:53 PM
Quote from: ffs victory on January 20, 2013, 01:18:28 PM
Quote from: Pinkamena on January 20, 2013, 12:19:36 PM
Very good update! The only issue I'm seeing right now is that the clipping with enemies works somewhat wrong. They get stuck on corners that they shouldn't which makes safe spotting annoying sometimes.
I don't think safe spotting works at all with this update. For me, monsters are able to go around fences, etc when normally they would stay on the other side. But this isn't such a bad thing anyhow.
The update is really smooth, great job!
Safe spotting does work; try going east of Lumbridge and try it with the Goblins getting stuck on the other side of the fence. ;)

There is currently a bug where you cannot attack Npcs from corners other then the south west corner; this will be fixed in the next update and should help solve some of the difficulties that you guys are seeing with safe spotting larger Npcs, such as Hill Giants.

i did that all the time in rs, rs didn't fix that one either lol
Selling sets of armor bronze-mith. message me in game for the prices if interested :P -happyguy3216

Jrub

I just saw this I was thinking what Happened to the clipping?

Nice :)

Chuck Norris

This is good, but from a skiller viewpoint this is quite problematic. I just tried stealing from Ardougne stalls, when a guard caught me and followed me around fences and houses which shouldn't happen. Another thing is NPC agressiveness, they keep attacking you even if you leave the area and come back. Just lost my 2 hour fletching profits due to an unexpected attack. Skiller life.