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Messages - JT

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31
Forum Games / Internet High Five Thread
« on: March 05, 2014, 09:17:04 pm »
So ITT, you high five all the people who posted before you, then you open up mspaint(or equivilent os program) (no cheating and using photoshop folks) and put your hand to the screen. Then draw around your hand using the default brush tool to the best of your ability (really doesn't matter too much, its all fun). Then post! (also crop out the whitespace)

:D

I'll start us off!


32
General / Re: Slayer = Sento
« on: March 05, 2014, 09:11:40 pm »
Buttplug if I could give you community member again, I would, I just thought of a great idea for a forum games thread.

33
Todo / Re: Obsidian Rings....
« on: March 05, 2014, 02:37:34 pm »
I'm looking into how complicated it is to fix the obby weapons- since they are all like this.

34
General / Re: Skillcapes
« on: March 05, 2014, 02:04:11 pm »
Skillcapes are something we have been adamantly against for runerebels, and will never have in the game, ever. We use a multi-revision cache (317 and 508 currently, but supports more) and this does not reflect the runerebels portion of the game at all. At some point we will go through and fix the skill guides, but currently it is not worth our time to go through and remove it.

35
Current World Events / Re: Anybody else get hit by the storm?
« on: March 05, 2014, 01:27:42 pm »
It snowed about two feet here. College was still open the next morning, all businesses operated as normal, no plows came out until around 8am. Northern Idaho don't give a shit about snow.

36
Suggestions, Compliments, And Questions / Re: Agility?
« on: March 05, 2014, 11:16:48 am »
This has recently been bumped up on the chain, so expect it after some of the more buggy/not fully implemented skills are fixes :)

37
General / Re: Skillcapes
« on: March 05, 2014, 11:10:00 am »
Right now, we're using a cache based in late april of 2006.

We want to finish everything in this cache before we move on to others in 2006.

There has been speculation as to if they should / will be implemented or not, but for now the Developers are sticking that that cut-off date as best as possible.

38
Whip won't go for more than 5k cause I'll set the droprate to 100% by accident and prayer will have 2000 whips banked.

39
Off Topic / Re: Music
« on: March 02, 2014, 06:12:18 am »
HONK HONK MFERS




Both me and Kevin never knew about move tags before. Awarded community member for being awesome.

40
News & Announcements / Re: 2.0.6
« on: February 28, 2014, 02:27:02 pm »
Boring update! :P Anyways.... do you guys plan on adding missing npcs in anytime soon and fixing ones that don't have drops or don't work properly (like all the enemies in Fremmy slayer cave)?

Yes we do! :3

41
Fixed bugs / Re: Wield Dragon Spear and a shield at the same time
« on: February 27, 2014, 09:51:55 am »
DAMNIT SENTO, THIS IS WHY WE CANT PATCH NICE THINGS.

42
News & Announcements / Re: 2.0.6
« on: February 27, 2014, 09:50:29 am »
i know the weapon poison potion work but do it poison?
cause I try using rune spear (p) and rune dark (p) many time but it doesn't poison ..... so kinda wondering

I thought about that, and was like, oh well! Maybe next patch we'll work on that ;D

43
Suggestions, Compliments, And Questions / Re: Minigames
« on: February 27, 2014, 02:19:16 am »
It works, you just can't get to it. (fight caves)

44
Todo / Re: Rigging thieving.
« on: February 27, 2014, 01:35:32 am »
Yes i realized this while stealing from stalls actually- it wouldn't fill my inventory up.... hahahahaha

45
Suggestions, Compliments, And Questions / Re: Minigames
« on: February 26, 2014, 11:51:56 pm »
Quick, someone badger the community manager to do it!

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