Author Topic: RuneRebels Andromeda (2.5)  (Read 4729 times)

Ry60003333

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RuneRebels Andromeda (2.5)
« on: March 26, 2018, 03:23:37 am »
RuneRebels 2.5 Andromeda





Hello everyone! We are very excited to finally release this massive update to RuneRebels. Andromeda is packed full of tons of bug fixes and new features for everyone to enjoy, and is probably our largest update this year. We hope you enjoy it, and we have additional content already in the pipeline!





I do want to apologize about the delay with this update, I was traveling across the country this week and had to handle a lot of unexpected things that came up which caused this to get delayed a bit more than usual. In the future I'll try to post on the forums in advance when a delay is expected. I hope you enjoy the update!

- Ry60003333







Engine:
Fixed a bug where the ground item manager did not respect the maximum stack amount specified by plugins.
Fixed a bug where players wouldn't face the correct direction when using objects when their Y coordinate was above 9999.
Fixed a bug where dropped items with maximum stack amounts would stack in very odd ways. (The "arrow stacking" bug)
Fixed a NullPointerException that could occur during following.
Fixed a bug that may cause a Blitz Error when adding an item to a full inventory.
Npcs will no longer walk around while in dialogue with a player.
Added the Crystal Key chest in Taverly.

Bank:
Added the Mage Bank.

Core Engine:
Fixed the door located at 3228,3240.
Fixed a bug where you could not walk through webs after slashing them.
Added animations to slashing spider webs.
Modified all of the Guild Doors to use the new door API, so now they actually open!
Fixed a bug where players would be kicked out of Guilds if they enter by boosting a skill.
Skillcapes will now allow a player into a Guild that normally requires another type of clothing.
The Brass Key door now opens and closes properly.
Fixed the stairs located at 2649,3311.
Added death animations for Turoths.
Fixed a Blitz Error that occurred when using the prison door.
Fixed the Kingdom of Kandarin Gate.
Fixed doors and stairs at Rogue's Castle.
Added the correct behavior for Fly Traps.

Cooking:
Added the ability to make the toppings for potatos.
Added the ability to empty burnt food in a bowl.
Fixed effects for Moonlight Mead.
Fixed effects for Slayer's Respite.
Fixed effects for Axeman's Folly.
Fixed effects for Wizard's Mind Bomb.
Fixed effects for Chef's Delight.
Added the ability to eat Choc bombs.
Added the correct interface when making pizzas.
Added animations and sounds to hoppers.

Commands:
Made ::yell work across worlds.

Dialogue:
Fixed Ali Morrison's dialogue.
Fixed missing dialogue in Ardougne.
Fixed Abbot Langley's dialogue.

Npc Drops:
Fixed the drops for Turoths.
Fixed the drops for Ghouls.

Npc Spawns:
Added missing Npc spawns near Wilderness Anvil.
Added missing Npcs at Rogues Castle.

Crafting:
Fixed the experience given for crafting Tiaras.

Agility:
Fixed Blitz Error on Falador Wall Crawl.
Fixed Slayer Dungeon shortcuts.
Added the Lumbridge Fence shortcut and fixed its behavior on Free to Play worlds.

Farming:
Converted Farming tables to the new format supported by the current tools.
Added the ability to empty plant cure.

Slayer:
Fixed Giant Spiders not contributing to the spider task.

Thieving:
Fixed the loot for Paladins.

Fishing:
Added various locations that were completely missing their fishing spots.
Added sound effects for fishing.

Food and Drink:
Added the ability to eat Toad's Legs.
Fixed a possible Blitz Error when eating Kebabs.
Fixed the run energy restore behavior when drinking Nettle tea.

Prayer:
Added the ability to pray at all Chaos Altars.
Added the ability to pray at the Tribal Statue after completing the Jungle Potion quest.

Skill Menus:
Fixed typos and display bugs with the Cooking, Slayer, Agility, Defence, Mining, Smithing, Magic, and Hitpoints skill guides.

Quests:
Added the Barcrawl miniquest.
Fixed the cost of the Magic carpet.
Fixed a bug where the quest rewards interface would show "Quest Points" (plural) for quests that only reward a single point.
Fixed a bug where leveling up a skill would close the quest reward interface.

RuneRebels:
Fixed Pineapple plants to provide the correct number of pineapples, show the correct message, and not have a delay before picking them.

Wilderness:
Wilderness levels are now fully working and have the correct Teleblock behavior.
Fixed being unable to teleport at level 20 Wilderness.


Code: [Select]
Marshmallow's summary for the Andromeda release:

Game Engine:
RuneScape Blitz: merge 63 commits into master

Libraries:
AllGoFree: merge 1 commit into master
Arctic: merge 2 commits into master
Blitz API: merge 38 commits into master
BlitzMySQLData: merge 1 commit into master
Core AllGoFree: merge 6 commits into master

Plugins:
Agility: merge 41 commits into master
AllStarX: merge 1 commit into master
BanHammer: merge 1 commit into master
Bank: merge 3 commits into master
Barrows: merge 9 commits into master
BattleField: merge 1 commit into master
Bosses: merge 21 commits into master
BugPoints: merge 1 commit into master
CastleWars: merge 1 commit into master
Christmas2010: merge 1 commit into master
Christmas2011: merge 1 commit into master
Christmas2013: merge 1 commit into master
Classic: merge 1 commit into master
Commands: merge 18 commits into master
Cooking: merge 51 commits into master
Core 317: merge 2 commits into master
Core 317 Clipping: merge 17 commits into master
Core 508: merge 1 commit into master
Core Engine: merge 297 commits into master
Crafting: merge 6 commits into master
Deadman: merge 1 commit into master
DeepWilderness: merge 1 commit into master
DeveloperQuotes: merge 1 commit into master
Documentation: merge 6 commits into master
Donators: merge 2 commits into master
DoubleXpWeekend: merge 2 commits into master
Dueling: merge 1 commit into master
Easter2012: merge 1 commit into master
Easter2014: merge 1 commit into master
Easter2017: merge 1 commit into master
Emotes: merge 1 commit into master
Farming: merge 16 commits into master
Firemaking: merge 2 commits into master
Fishing: merge 52 commits into master
Fletching: merge 1 commit into master
FoodAndDrink: merge 29 commits into master
FreeToPlay: merge 12 commits into master
Halloween2011: merge 1 commit into master
Halloween2013: merge 1 commit into master
Halloween2014: merge 1 commit into master
Herblore: merge 1 commit into master
HouseBuilding: merge 1 commit into master
IoSessionLogger: merge 1 commit into master
ItemWieldRequirements: merge 2 commits into master
Karamja: merge 2 commits into master
Magic: merge 2 commits into master
Members: merge 46 commits into master
Memorial: merge 2 commits into master
Mining: merge 5 commits into master
Miscellania: merge 1 commit into master
Moles: merge 1 commit into master
NewUserRedirect: merge 3 commits into master
NpcDrops: merge 11 commits into master
PestControl: merge 1 commit into master
PlayerOwnedShops: merge 2 commits into master
Prayer: merge 5 commits into master
QuestScripts: merge 8 commits into master
Quests: merge 24 commits into master
RandomEvents: merge 4 commits into master
Ranged: merge 1 commit into master
ReadyPlayerOne: merge 1 commit into master
RewardTokens: merge 1 commit into master
RuneRebels: merge 179 commits into master
Runecrafting: merge 15 commits into master
ServerEvents: merge 1 commit into master
Shops: merge 4 commits into master
SkillCapes: merge 1 commit into master
SkillMenus: merge 12 commits into master
Slayer: merge 16 commits into master
Smithing: merge 3 commits into master
SpecialAttacks: merge 2 commits into master
StPatricksDayEvent: merge 1 commit into master
StaffAreas: merge 1 commit into master
Summoning: merge 1 commit into master
Thieving: merge 5 commits into master
Trading: merge 1 commit into master
Transport: merge 2 commits into master
Tutorial Island: merge 1 commit into master
WelcomeTutorial: merge 1 commit into master
Wilderness: merge 2 commits into master
Woodcutting: merge 4 commits into master
WorldMap: merge 1 commit into master
Zombies: merge 4 commits into master


Total: 1101 commits


« Last Edit: March 26, 2018, 02:57:17 pm by Black »

Charles

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Re: RuneRebels Andromeda (2.5)
« Reply #1 on: March 26, 2018, 04:35:48 am »
Npcs will no longer walk around while in dialogue with a player.
Rouges den is now the best cooking spot ^-^
Also hooray for cosmic rune shop!

buttplug

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Re: RuneRebels Andromeda (2.5)
« Reply #2 on: March 26, 2018, 01:25:57 pm »
ayyyy <333

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Re: RuneRebels Andromeda (2.5)
« Reply #3 on: March 26, 2018, 01:30:39 pm »
Very nice update! KEEP IT UP  8)

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Re: RuneRebels Andromeda (2.5)
« Reply #4 on: March 26, 2018, 04:08:43 pm »
This update is nothing without rogues castle. Rogues castle made this update possible. All hail Flustered

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Re: RuneRebels Andromeda (2.5)
« Reply #5 on: March 26, 2018, 04:24:43 pm »
Nice and complete update. Thanks and congrats to all the dev team  :D

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Re: RuneRebels Andromeda (2.5)
« Reply #6 on: March 26, 2018, 06:50:40 pm »
Appreciate the monthly updates guys.

Keep up the good work!

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Re: RuneRebels Andromeda (2.5)
« Reply #7 on: March 26, 2018, 07:55:26 pm »
You guys rock!

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Re: RuneRebels Andromeda (2.5)
« Reply #8 on: April 02, 2018, 02:56:36 pm »
Pretty sure i have not logged in since like 2014 or something. Forgot to see how many days it was when i logged in last but hey i'm glad to see ya'll are still around and updating. Love this server always thought it was special and i'm glad to be playing it again.

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Re: RuneRebels Andromeda (2.5)
« Reply #9 on: April 04, 2018, 08:41:19 am »
Great, more things to test out.  Wel, back to work for me....

I'm jesting!  I love volunteering here!  Latyrz.

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Copy and paste this to add Waffles in RuneRebels! We have Chocolate, and Beer, why not

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Re: RuneRebels Andromeda (2.5)
« Reply #10 on: April 04, 2018, 07:39:55 pm »
Well Done all of you!!
Quests Quests Quests!! <3!
Hi I'm Dug. (wave).