Author Topic: Behind the Scenes! (RuneRebels Atlas)  (Read 4248 times)

Dev Sean

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Behind the Scenes! (RuneRebels Atlas)
« on: February 25, 2017, 04:12:52 am »


These next upcoming patches are sure to be juicy with more and more addition to the Dev Tools every day.
We have begun work on multiple quests, two of which are shown here.


                
                                                                                                 
               

Client Changes
New Detail Selection Screen                                  Music/Sound Slider Fixed

What the staff are up to
Austin: Working on multiple quests, spawning NPC's , and polishing areas                           Bill: Working on two major quests, spawning NPC's, polishing areas
Matt: Filling in missing dialogue for quests                                                                            James: Adding in missing music and being old
Ryan: Fixing a ton of bugs, adding in more Dev Tool functionality, being awesome               Sean: Working on multiple quests, Spawning NPC's, Fetching quest dialogue
Stuart: Working on shortcuts                                                                                                Petter: Making new Icons for the client and working on website designs
Onur: Working on plugins and the new websites functionality                                         Gustav: Danker memes

We can't wait to see you guys on our next update!
Yours truly,
The RuneRebels Development Team.
« Last Edit: February 26, 2017, 06:03:57 am by Aeviternal »
Official RuneRebels Discord: https://discord.gg/49KyKQJ


Flustered

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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #1 on: February 25, 2017, 07:51:18 pm »
« Last Edit: February 25, 2017, 07:52:50 pm by Flustered »

edub

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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #2 on: February 25, 2017, 08:34:03 pm »
Where do you guys come up with the names for these updates like Aires and Atlas out of curiosity?

Austin

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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #3 on: February 25, 2017, 10:28:38 pm »
Where do you guys come up with the names for these updates like Aires and Atlas out of curiosity?
Ryan came up with the idea of putting our update names as stars, constellations, moons, or asteroids, and he said the reason was because we are shooting for the stars xD

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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #4 on: February 26, 2017, 01:03:39 am »
the client options look amazing!!


edub

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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #5 on: February 26, 2017, 11:58:34 am »
the client options look amazing!!

I wonder who suggested some of these options  :P

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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #6 on: February 26, 2017, 02:50:57 pm »
Feels like Plague city will be one of the new quest.

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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #7 on: February 26, 2017, 03:56:54 pm »
Absolutely loving this! Was waiting for that detail selection screen  :D

Wirt

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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #8 on: February 26, 2017, 05:01:21 pm »
Quests :oo

Loving all this content boys good job!
Skype: redwingsoverbarron


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Re: Behind the Scenes! (RuneRebels Atlas)
« Reply #9 on: February 27, 2017, 01:34:48 pm »
Really like it, especially the client detail level select. Keep the hard work going on guys.



Where do you guys come up with the names for these updates like Aires and Atlas out of curiosity?
Ryan came up with the idea of putting our update names as stars, constellations, moons, or asteroids, and he said the reason was because we are shooting for the stars xD

That's inspirational and nuts at the same time.