Author Topic: Good news and.. something else news - arrowtips/knives  (Read 3526 times)

Rachell

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Good news and.. something else news - arrowtips/knives
« on: February 09, 2013, 08:57:19 am »
Good news you make that right amount of arrowtips
Something else - You should only be able to make 5 knives at a time. Not 15.. it says 15 too.

Stuart

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Re: Good news and.. something else news - arrowtips/knives
« Reply #1 on: February 09, 2013, 08:58:27 am »
Good news you make that right amount of arrowtips
Something else - You should only be able to make 5 knives at a time. Not 15.. it says 15 too.
Those little bugs are irritating. At least the arrowtips were fixed. ::)

Rachell

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Re: Good news and.. something else news - arrowtips/knives
« Reply #2 on: February 09, 2013, 09:00:11 am »
Good news you make that right amount of arrowtips
Something else - You should only be able to make 5 knives at a time. Not 15.. it says 15 too.
Those little bugs are irritating. At least the arrowtips were fixed. ::)

I think there was some confusion tbh cos I was reading bug fixes posts and I think they thought it was 15 knives. Someone did say they 'believe' it's 5.

Stuart

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Re: Good news and.. something else news - arrowtips/knives
« Reply #3 on: February 09, 2013, 09:01:12 am »
Good news you make that right amount of arrowtips
Something else - You should only be able to make 5 knives at a time. Not 15.. it says 15 too.
Those little bugs are irritating. At least the arrowtips were fixed. ::)

I think there was some confusion tbh cos I was reading bug fixes posts and I think they thought it was 15 knives. Someone did say they 'believe' it's 5.
I thought it was just the arrowtips. Well either way, now that you reported it it should be fixed in the next update.

Flustered

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Re: Good news and.. something else news - arrowtips/knives
« Reply #4 on: January 31, 2017, 09:56:04 pm »
This has been forwarded to the developers.

Reference: blitz/smithing#3

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edub

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Re: Good news and.. something else news - arrowtips/knives
« Reply #5 on: March 13, 2018, 10:36:20 pm »
This bug has been fixed.

Please move this thread to the fixed section.

Thanks.