Author Topic: The Big doors thread  (Read 22937 times)

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Re: The Big doors thread
« Reply #15 on: February 10, 2013, 11:04:34 am »

Greg28

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Re: The Big doors thread
« Reply #16 on: February 12, 2013, 07:37:49 pm »
Gate to the duel arena doesn't open.

Coordinates: 3312, 3235

High

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Re: The Big doors thread
« Reply #17 on: February 13, 2013, 10:09:39 pm »
The gate located beside the southern walls of Falador near the Makeover mage and Crafting guild can not be opened, this is very handy for quick banking from the crafting guild.
The coordinates are as follows
Gate (1596 ) (2934,3320)
Gate (1597) (2933,3320)
Also if this gets fixed the wall shortcut just north which you jump over would be lovely :)
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Il str Il

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Re: The Big doors thread
« Reply #18 on: February 18, 2013, 05:46:06 pm »
http://runescape.wikia.com/wiki/Dark_Warriors'_Fortress
I was too scared to go back but
the doors don't work to get into the fortress!

Sauke

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Glitched Door!
« Reply #19 on: February 25, 2013, 02:49:13 pm »
Found at Rogue's Castle.

Coordinates: (3279,3939).

The other entrance to the castle is also broken.



It's really frustrating when there's no other blade for miles and you need to cut through a web. :P

Garnu Thorn

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Re: The Big doors thread
« Reply #20 on: March 02, 2013, 01:30:41 pm »
One gate near Draynor, the pig gate is locked.




And a gate glitch on the Makeover Mage's/South West Falador wall gate location graphic glitch


Mikeyzzz

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Re: The Big doors thread
« Reply #21 on: March 03, 2013, 05:29:09 pm »
Just these two, I found on my walk down to Castle Wars.



N0vapur3

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Re: The Big doors thread
« Reply #22 on: March 04, 2013, 09:53:08 pm »
Gate not working, pic provided


alexman99999

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Re: The Big doors thread
« Reply #23 on: March 13, 2013, 09:24:10 pm »
Magic Guild (still no mage armor, even at 64):
1601
2584, 3087

Prayer

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Re: The Big doors thread
« Reply #24 on: March 31, 2013, 01:34:04 pm »
Door (14749) (3023,3627)
doesn't seem to work, and the doors that come after that.


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Re: The Big doors thread
« Reply #25 on: May 16, 2013, 10:31:43 pm »
This gate malfunctions:


You can open it, go in, and close it.  If you go from the enclosure out through the open gate and close it, you automatically go back in to the enclosure and close it.  This effectively means with the nonoperational stile you can't close this gate exiting the sheep pen.

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Famoo

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Re: The Big doors thread
« Reply #26 on: May 17, 2013, 07:36:57 pm »
The gate to the small onion farm behind Fred the Farmer's farmhouse in Lumbridge doesn't work.

(12986) (3186,3268) and (12987) (3186,3269)
Official RuneRebels Discord: https://discord.gg/49KyKQJ


FarmFTW

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Re: The Big doors thread
« Reply #27 on: July 09, 2013, 11:30:40 pm »
Both entrances to the deep wildy are broken (east gate (1597) (3224,3904) west gate (1597) (2947,3904)).





Its also impossible to get into the mage arena. You can only slash the first web while standing 1 step away from it. It is impossible to stand on the tile adjacent to the web, making it impossible to get through. Web ID is (733) (3095,3957).



The door to the range building in edge doesn't work.

« Last Edit: July 10, 2013, 01:17:19 am by FarmFTW »

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Re: The Big doors thread
« Reply #28 on: November 22, 2013, 02:21:10 am »
The Falador entrance to the Dwarven Mine appeared perma closed to me, door 11708 at 3061, 3375.  I relogged and poof, it was open.

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Austin

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Re: The Big doors thread
« Reply #29 on: November 22, 2013, 09:50:22 am »
The Falador entrance to the Dwarven Mine appeared perma closed to me, door 11708 at 3061, 3375.  I relogged and poof, it was open.
I don't think this is a bug with the door, but the game itself. It's appearing to be that objects are appearing closed or open or whatever perm. but then once you relog you can open and close or cut the tree or whatever.