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Messages - Bill

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31
Suggestions, Compliments, And Questions / Re: Nature altar general store
« on: February 13, 2013, 09:09:11 am »
I will add this later today. :p

32
Suggestions, Compliments, And Questions / Re: Password limitations
« on: February 11, 2013, 08:58:09 am »
We hate when people whine and complain about getting hacked. :)

33
News & Announcements / Players that were stuck in blackness
« on: February 09, 2013, 07:50:30 pm »
All players that have been stuck in the blackness with messed up character bodies have been fixed and their coordinates have been reset to Lumbridge. Your character's body will still be messed up, however if I or one of the other administrators find you in game, we will fix it for you manually.

As of right now, this bug may still occur for new players joining the game. So until Ryan fixes it, we will be frequently searching player coordinates for players at that location and moving them to Lumbridge.

34
News & Announcements / Players Stuck on World 1 Have Been FIXED!
« on: February 09, 2013, 05:56:36 pm »
The eight players that were stuck on world 1 have been fixed and may now log back in and play the game.

The eight players that were stuck have been noted by staff and because of how inconvenient and unfair it was to them, especially during the time where we've seen the biggest growth in the player base, they will receive some sort of compensation.

35
News & Announcements / Re: Our Massive Growth in Player Base
« on: February 08, 2013, 05:10:00 pm »
To everybody that is stuck on world 1, we're aware of the issue. I've tried kicking multiple names I saw that are on world 1, and none of them seem to be going offline. Its weird because world 1 isn't even up right now so I don't know how you eight people managed that one lol. Hopefully Ryan can do something about it soon. I apologize for the inconvenience. :/

36
News & Announcements / Our Massive Growth in Player Base
« on: February 08, 2013, 05:01:27 pm »


We've broken 100! - Cheshire Cat

Today undoubtedly has been our best rate of growth in players that we've ever seen. There's no argument there. Every time I refresh the 'players online' page the number keeps rising. Every time I refresh the newest members page, more people keep flowing in. However, I think it's time we all stepped up the game a little bit and took this to the extreme.

This post is solely for letting everybody know that the entire staff and dev team appreciates your care for the game, whether it be finding bugs, showing new members the ropes, or just the simple fact of your presence. With that said, I believe we all need to turn it up a notch; it's time to let all of your friends know about this game. Spreading the word by mouth is the biggest way of advertising. Tell anyone you know who would have any remote interest in this game to register and join. Comment on youtube videos guys. Use the ::vote command until it's bone dry. If every single person works together and spreads the word, we could sore through the roof by the end of this weekend and begin to officially become the top 2006 remake out there.

I'm not saying piss people off and shove our name down their throats. I'm saying if everyone briefly speaks about it, whether it's on moparscape, rune-server, or youtube, you guys are going to have an incredible time, the staff is going to have an incredible time, the whole dev team is going to have an incredible time, and at that point, nothing will stop us from achieving what our sole intentions of this entire project was originally about; replicating RuneScape from the year 2006.

It is so crucial that we all work together as one big organ to thrive and flourish and help spread our name. I cannot stress that enough. We will all work together as a team, because everybody in this community IS one big team. We're a team for creating the illusion and bringing back the nostalgic memories and feelings that we once had for RuneScape.

With all of that said, let the advertising begin and let's transition into the new era.

37
Tech Support / Re: help
« on: February 08, 2013, 04:36:33 pm »
To everybody that is stuck on world 1, we're aware of the issue. I've tried kicking multiple names I saw that are on world 1, and none of them seem to be going offline. Its weird because world 1 isn't even up right now so I don't know how you eight people managed that one lol. Hopefully Ryan can do something about it soon. I apologize for the inconvenience. :/

38
General / Re: Bringing a ton of people over here!
« on: February 08, 2013, 04:14:06 pm »
I love you all. Keep it going guys you're all awesome.

39
Introductions / Re: Pwn Has Arrived!
« on: February 08, 2013, 04:11:45 pm »
So I actually found this server because you guys spammed my comments on my videos, but hey, I don't mind :)

Aaahahahahaha I wonder who did that. ;)
That's really funny though.

40
Suggestions, Compliments, And Questions / Re: Staff yells!
« on: February 08, 2013, 04:10:16 pm »
This is client sided and we are not client experts, as it would require repacking the client, which is impossible considering fagex's methods of doing things. As such this will not be changed unfortunately, no matter how good an idea it is.

If we did consider this however, it could be done. It's actually not hard at all.

41
News & Announcements / Re: Currently down
« on: February 08, 2013, 01:31:38 pm »
I just don't want people thinking for a minute it's because of the 80 players we just had on. That has absolutely nothing to do with not being able to get on.

All the worlds are saying could not complete login, even the dev world. So it could be the login server and the site may just be slow because of the traffic we have on it right now (it's only slow because of the strict security settings we needed to put on the vps to stop the ddos attacks). But Ryan's on his way back to his dorm right now and will be checking to see the problem shortly.

42
General / Re: DDOS AGAIN?
« on: February 08, 2013, 01:29:20 pm »
All the worlds are saying could not complete login, even the dev world. So it could be the login server and the site may just be slow because of the traffic we have on it right now (it's only slow because of the strict security settings we needed to put on the vps to stop the ddos attacks). But Ryan's on his way back to his dorm right now and will be checking to see the problem shortly.

43
The problem is if we lower the level of the verification any more we start seeing annoying spam bots popping up and they spam the forums. We will look into this though and possibly lower the level and see how it goes now since it's been a while since we've implemented that.

44
Introductions / Re: The name's bush
« on: February 08, 2013, 08:45:31 am »
Hi I'm from projectsrs06.
The server's gone to shit.
I'm here now.
Hi
I highly respect you.

45
Introductions / Re: Hey!
« on: February 08, 2013, 08:28:53 am »
Welcome! Get comfortable, we'll be here a while.

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