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Fixed bugs / Re: blue dragon safespot melee glitch
« on: January 20, 2017, 02:13:45 pm »
Fixed!
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My second suggestion is less suggestion and more putting ideas out on the table;
We need to give people who play private servers incentive to stay and play despite the vast difference in levels that are apparent in our community and economy. It is deterring for new players to join a server where everyone is very high leveled, but I don't think a server wipe would be the answer.
RuneRebels used to have two dedicated worlds and I feel this can be used to our advantage.
Again, after the major updates are settled as Ryan stated previously, perhaps a sort of "minigame" world could be created aside from the main world we have now. We could have a rotating schedule of game types on World 2 where every two weeks (or month) we could do events such as; iron man challenge, Spawn-Clan vs. Clan Pking, Solo Pking Tournaments, Staff vs. Players, or any other interesting game type spin-offs you can think of.
Each time a new game-type is introduced, all players are reset or have levels set according to the new game-type.
Each game-type could host a highscores page where players can compete to be in the top positions.
The recurring schedule gives players who missed a 'season' another chance to be a part of the competition they like.
I feel that the players who may be deterred by the main game will find such a world to their liking and those who may've grown bored with the main game could have another RuneRebel's product to fall back on, and yes, I am aware of WorldScape.
Again, the idea is a bit far-fetched as it would be an entire project in itself, but the concept is interesting and somewhat do-able. Just thought I'd give it a share. Not as much of a suggestion but more just shooting shit out into space.
What do you guys think?
I think you hit the nail on the head here Slangin. Since RR has been around for a long time (4+ years) the level differences are huge versus when everyone originally started out at lvl 3 back in f2p. Obviously there's a number of things that we can do like community events, as you know we have done quite a few in the past. While the amount of players has certainly gone up over the last few months, most of the players back are long veterans like us who have been around for 3-4 years off and on.
I think the answer to our player base problem is more simple then we think though. I feel like with a number of suggestions that you have mentioned, new content updates, a new website layout and design more veterans will not only be encouraged to come back but new players might be a bit more inclined to stick around as well. I also think you have a good point about doing community events, obviously once our player base goes up a bit more I think this will be a very good idea going forwards.
Does the grave digging rule apply to long term goals and achievement threads?
just use common sense.
Fair enough, thanks for the clarification Petter
It's ok, im pretty sad about that but I understand your decision, all of us have personal important things to do but i bet NO ONE will forget those beautiful times spent on both RuneScape and RuneRebels, those memories..Problem is, said person would have to gain Ryan's trust to the point where said person would get access to the server files. Something Kevin and James never physically accomplished, though they were told they would get access to it.
Actually I still have hope in this outstanding project, it takes times for changes and I think there's someone out there that could handle it all, someone like us, with a little bit more free time on his hands and a pure vision of a great RS remake, completely oldschool and "yoknowhatimsayinduude" im still waiting for that person
Cheers and good luck for you and the whole admin team in your real life, visit us anytime cos we will still wait..