News:

Welcome to RuneRebels. Enjoy.

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Ghost

#16
well deserved. Thank you so much. Keep it up champ!
#17
Some of you may remember me from about 2 years ago when RuneRebels flashed up during the heyday of RuneRewind, projectrs06, etc. I was pretty active and would always be working on killing giants, collecting herbs, and working on monster drops.

I haven't gamed this server in a really long time and see this server as the only glimmer of hope to recreate the essence of the now-defunct but really, really great RuneRewind and the old-school pre-2006 servers. When RuneRewind shut down, I brought the majority of that community here about 2 years ago. I remember a few guys who came with me like Francis, Honeybadger, (Maybe Cucking Funt), etc.

What made RuneRewind so great and popular was the release of trade-able and discontinued rares. Yeah, some may argue that they hurt the economy for the active player base when they first released, but I came in after their release and was dedicated and addicted the same way I was when I started the original Runescape back in 2003.  This may be due to the fact that acquiring a rare was something that I wanted to keep driving towards. I would work a lot on my levels and really try to grind away for days in order to sell-up for a different rare color, etc. It became a goal to just collect them (party hats). I think the collecting and goal driving towards them helped newer based players have a tangible yet "slightly achievable" goal. I mean in all seriousness, wasn't the dream item for any runescaper a party hat when they first started in the original Runescape? I know this has been discussed before, but taking a chance on this is what initially drove-up the player-base of projectrs06 and RuneRewind to that next level. I think they were clocking at an active 100+ people per-server every hour. My overall question is would an active trade-able and discontinued item drive up the player-base? I think the essence of a "frenzie" over a "Join now because rares just released and will be discontinued" thing may help?


What are everyone's thoughts? I think the goal is to find a marketable way to set us apart would help a ton. My motive here is to help RuneRebels grow the playerbase.
#18
Thought I forgot about this place. I saw the email that 2.0 is up and figured I'd stop by. Love to see you guys still pushing the passion fo the 2006 version!
#19
Rants / Re: Ignorant players
March 07, 2013, 01:30:55 PM
Selling obby cape 7m
obby shield 7m
rune legs 6m
rune chain 1m
rune long 1m

:)
#20
General / Re: PLAYER OF THE YEAR.
February 28, 2013, 06:45:35 PM
Some of the things mimiru says, lol ;)
#21
General / Re: What quests are working?
February 28, 2013, 06:44:39 PM
sticky this, bro.   8) Or make a thread saying currently released threats and skills
#22
Off Topic / Re: Runescape 2007 Usernames?
February 24, 2013, 11:21:50 AM
slizzerd
#23
News & Announcements / Re: Downtime
February 21, 2013, 11:06:10 PM
Quote from: Brett on February 21, 2013, 07:02:34 PM
GOOD JOB DEVELOPER THAT MESSED IT ALL UP! L2RESET!

Brett, you have been voted off the island...
#25
What's New? / Re: UPDATES 2/19/13
February 21, 2013, 12:10:54 AM
thanks for post man. good update
#26
Selling / Re: Selling the following..
February 21, 2013, 12:10:30 AM
Gl selling bro  ;)
#27
What's New? / Re: UPDATES! 2/18/13
February 19, 2013, 01:47:44 AM
Good stuff, JT!  8)

Thanks!
#28
News & Announcements / Re: We've broken 100!
February 19, 2013, 12:30:16 AM
We need to bring back the old "::players". Being able to see who is online is really useful.
#29
Buying / Buying rune long! 200k+
February 19, 2013, 12:15:07 AM
pm me.
#30
Selling / Selling nature tallys 30k ea
February 18, 2013, 11:08:16 PM
pm me