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Messages - Famoo

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1
Finally I can go dds spec out some noobs!

2
Tutorials/Guides / Re: Working Quests List!
« on: April 23, 2018, 01:15:07 am »
Added Lost City to the list of implemented quests.

3
Woooooo! Cakes for everyone!!!

4
Goals & Achievements / Re: Edub, Congratulations on 84 smithing
« on: January 15, 2018, 11:13:35 pm »
I have not given up yet.

My 97 picture did not turn out well but this one did!



I'm your #1 fan, notice me senpai

5
News & Announcements / Re: RuneRebels 2.3.7 Aurora Launched!
« on: April 09, 2017, 10:58:59 pm »
Hell yeah! Love me some updates 8-)

6
Off Topic / Re: Internet Issues
« on: March 13, 2017, 12:25:16 am »
Darn those internet guys! Hope to see your internet fixed soon, we miss la mejor Galleta!

8
Goals & Achievements / Re: Goal to emulate last RS stats
« on: March 13, 2017, 12:20:59 am »
Can't wait to see more progress, such a nicely organized thread.  8)

9
General / Re: Imps and Goblins
« on: March 08, 2017, 12:48:03 am »
I went and double checked the npc drops tabls in the Database for both Imps and Goblins and they do in fact drop White beads and Goblin mail respectively. I will forward this to Onur and see if he thinks a raise in the drop rates is appropriate.


10
Hahahaha I read all of it, that's some good shit right there. Jaw literally dropped on the line ">picks up the girl who laughed at me and updates her vagina" LOL

#omarislove

11
Goals & Achievements / Re: Edub, Congratulations on 84 smithing
« on: March 08, 2017, 12:36:29 am »
I lost my picture when I got 97 mining a few weeks ago, but never the less here's 98!!!!



Oh shiiiitttt!!! Congrats on 98!!! You're the chosen one for that cape. Keep up that grind man, ONE MORE LEVEL!  8)

12
Hey thanks for posting these bugs! These initially did not occur before I can assure you that. After some extensive thinking, I may have found the source of the problem due to our most recent AllGoFree Tools update. Pushing all this information to Ryan so he can further investigate and hopefully fix all this.

Again, thank you for your bug reports! I hate seeing an old player come back to a bunch of bugs, but we will definitely get to fixing these asap.

Reference: blitz/core-317#4

Update: This is now fixed and the change has been applied to World 1.

- Famoo

13
Fixed bugs / Re: Romeo & Juliet is seemingly broken
« on: March 07, 2017, 02:35:59 am »
Thank you for this report! I have tested this and my client froze as well on that specific dialogue step. Will do further investigation into the matter of this issue.

Reference: blitz/quest-data#58

Update: This is now fixed and the change has been applied to World 1.

- Famoo

14
Introductions / Re: Reintroduction
« on: March 05, 2017, 07:43:19 am »
Welcome back buttplug! Glad to see you here again, and you're right there has definitely been a lot of updates within the past couple of months.  8)

One important thing I want to note is that we now have an official RuneRebels Discord server! Almost everyone is on there and it makes it incredibly convenient to chat with everyone even when not in-game.

RuneRebels Discord: https://discord.gg/XXptEk5


Welcome back! Everything was basically frozen for a long period of time, but we are now back to regular, active development. We have an extremely dedicated and talented team and an entirely new development workflow that is extremely organized, so we have been getting a ton of work done in much shorter periods of time. ;D

I don't know if I can easily sum up all of the updates; you probably want to head over to News & Announcements and read the updates starting with the "Ara" release:
Ara
Aries
Aquila
Atlas

Although in a nutshell, the game was updated with all of the engine work that I did for a game called Adventure Guild, which brought a lot of modernization to the architecture. Bill was then interested in getting the project going again, so I modernized our development workflow and got everything organized with source control, and issue tracker, better tools, and so on, and then more and more old team members (and some new ones!) got on board for development.

We've fixed hundreds of bugs in the game, added thousands of lines of Npc dialogue, added a handful of new quests, new features (including the Agility skill!), and many client improvements with the latest Atlas update; and there is still more in the pipeline yet to come!

Ryan perfectly summed it up, couldn't have said it better myself!

15
News & Announcements / Re: RuneRebels 2.3.5 Atlas Launched!
« on: March 05, 2017, 06:14:57 am »
Wooo finally can play in High Detail and not worry about incredibly loud sounds! Plus, those icons sure look cool!  8)

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