RuneRebels

General => Suggestions, Compliments, And Questions => Started by: vault on January 16, 2013, 11:12:37 am

Title: Partyhats
Post by: vault on January 16, 2013, 11:12:37 am
I know how you wanna release rares and i think there is actually a better way.
My oppinion on how to release phats/santas/masks:
Most of us know how phats kinda screwed up Projectrs06. i think phats should be untradeable. Donating should be the only way to get a phat, so phats are like a the sign in the game for donators + they dont ruin the game ;)

But i would wait with that until more people have joined RR
Title: Re: Partyhats
Post by: James on January 16, 2013, 11:28:11 am
Though that's a good suggestion,

We've decided as a group that we don't want to give donators any types of "special privileges" for multiple reasons.

1. This is the main reason in my eyes.  When you're donating to a server, you're not supposed to get anything in return.  Think about it, donating to the Red Cross, is a really vague example.  Occasionally they'll send you a packet of coupons, but for the most part, you'll just get a pamphlet that says thank you.  For now, that pamphlet is the Donator rank on the forums.

2. Donating and receiving something in return would be a big red flag for a certain company.  With the donation money, none of the developers are paid.  ALL PROCEEDS go to the server directly (VPS hosting, website hosting, etc.)  AllGoFree is more or less a not for profit organization.

3. Donator only items just ruin the fun.  We want to have a legitimate RS Remake, the more 'little' things we start throwing in, the less like RS it is.

Thanks for understanding! :-)
Title: Re: Partyhats
Post by: vault on January 16, 2013, 11:40:43 am
Though that's a good suggestion,

We've decided as a group that we don't want to give donators any types of "special privileges" for multiple reasons.

1. This is the main reason in my eyes.  When you're donating to a server, you're not supposed to get anything in return.  Think about it, donating to the Red Cross, is a really vague example.  Occasionally they'll send you a packet of coupons, but for the most part, you'll just get a pamphlet that says thank you.  For now, that pamphlet is the Donator rank on the forums.

2. Donating and receiving something in return would be a big red flag for a certain company.  With the donation money, none of the developers are paid.  ALL PROCEEDS go to the server directly (VPS hosting, website hosting, etc.)  AllGoFree is more or less a not for profit organization.

3. Donator only items just ruin the fun.  We want to have a legitimate RS Remake, the more 'little' things we start throwing in, the less like RS it is.

Thanks for understanding! :-)

instead of the donator status on the forums they might just get a phat(ingame status :P) for a month

btw, i cant even donate via your pay options, i wouldn't care about not having one lol
Title: Re: Partyhats
Post by: vault on January 16, 2013, 11:42:06 am
but i have no idea about legal issues... so i guess ill leave that up to you lol
Title: Re: Partyhats
Post by: Ruby on January 16, 2013, 12:06:18 pm
Donating for certain items always ruins a server no matter what you're doing, look at 2006Scape, they done the whole donate to play thing and they got a terrible name for it. We began free and we should end free, that's the way I see it.
Title: Re: Partyhats
Post by: vault on January 16, 2013, 12:19:17 pm
Donating for certain items always ruins a server no matter what you're doing, look at 2006Scape, they done the whole donate to play thing and they got a terrible name for it. We began free and we should end free, that's the way I see it.

I have the same oppinion on that. But i don't see this as buying an item, more like getting a donator status in the game for one month, you cant even trade phats. You could also just make one colour of phats for donators.

another idea (lol):
Make the phats event every christmas(but with a limited amount of phats). Every year at 24th/25th the phats of last christmas disappear and new phats come into the game - this would prevent ppl from hoarding them
Title: Re: Partyhats
Post by: Frell on January 16, 2013, 12:30:41 pm
They will most likely be dropped at a small percentage proportional to the playerbase during community partyroom events.

Not everyone is guaranteed one, and this is the only way we can promise they'll stay rare.

It's no secret Silab is dupe-proofing us right now, so don't expect them until she is finished.


Solid no to donators ever getting anything ingame. We don't want people to feel like they have to donate to enjoy the game or stand out, that isn't how it should be.
Title: Re: Partyhats
Post by: Max on January 16, 2013, 01:36:57 pm
They will most likely be dropped at a small percentage proportional to the playerbase during community partyroom events.

Not everyone is guaranteed one, and this is the only way we can promise they'll stay rare.

It's no secret Silab is dupe-proofing us right now, so don't expect them until she is finished.


Solid no to donators ever getting anything ingame. We don't want people to feel like they have to donate to enjoy the game or stand out, that isn't how it should be.

<3 :)
Title: Re: Partyhats
Post by: Pinkamena on January 16, 2013, 02:22:47 pm
I say just release rares the same way as Runescape did. If people are retarded enough to pay way too much for them like on ProjRS06 then so be it. On a side note if I ever decide to play RS06 again I never have to work on it as I have a ton of hats and crackers.... haha.
Title: Re: Partyhats
Post by: Frell on January 16, 2013, 02:42:08 pm
They won't be traded/sold for a while

The people who have them won't know exactly how much they're worth, and the people who want them won't have enough
Title: Re: Partyhats
Post by: Gold on January 16, 2013, 06:51:18 pm
They won't be traded/sold for a while

The people who have them won't know exactly how much they're worth, and the people who want them won't have enough
Frell I think that is a bad idea. Why would you make such a small playerbase have so little party hats? We, the alpha testers who support the project should be rewarded, not some RNG system that selects a few people and over time they become insanely rich. Heck, they might stop playing and the party hats will become even more rare... They weren't that rare when they were released afterall...
Title: Re: Partyhats
Post by: vault on January 16, 2013, 06:55:00 pm
They won't be traded/sold for a while

The people who have them won't know exactly how much they're worth, and the people who want them won't have enough

meh fuck the rewards :P
if phats should be released the admins should w8 with it until we have more players. If people see that there arent any phats in the game, and that they still have the chance to be one of the first to get one, they might be more tempted to join the game
Frell I think that is a bad idea. Why would you make such a small playerbase have so little party hats? We, the alpha testers who support the project should be rewarded, not some RNG system that selects a few people and over time they become insanely rich. Heck, they might stop playing and the party hats will become even more rare... They weren't that rare when they were released afterall...
Title: Re: Partyhats
Post by: Frell on January 16, 2013, 07:39:29 pm
They won't be traded/sold for a while

The people who have them won't know exactly how much they're worth, and the people who want them won't have enough
Frell I think that is a bad idea. Why would you make such a small playerbase have so little party hats? We, the alpha testers who support the project should be rewarded, not some RNG system that selects a few people and over time they become insanely rich. Heck, they might stop playing and the party hats will become even more rare... They weren't that rare when they were released afterall...
We've though about that, nothings official yet
Title: Re: Partyhats
Post by: scrilla on January 16, 2013, 07:55:21 pm
i think release them 1 by one as the server grows i.e by the party room i believe this is the fairest way, they should be tradeable no matter what because their everybodys favourite item owning one of these badboys is awesome feeling
Title: Re: Partyhats
Post by: pilldom on January 16, 2013, 10:10:00 pm
At first phats were extremely common because everyone had them. It didn't wreck the economy though because no one thought they were gonna be rare. Why would an item that everyone had multiple of be rare. It was only years later when accounts with them became inactive and when runescapes player base began to grow that they became rare.
We now automatically consider them rare now though. So even if they are unbelievably common, no one is gonna consider them that way, and they are gonna be hoarded like crazy. The reason phats cant be given to everyone is the same reason runescape now makes all of its holiday items untradable.
Title: Re: Partyhats
Post by: Robin on January 29, 2013, 06:42:22 pm
When it comes to holiday items, I hope we can all see them as just that. A holiday items used as a fun, unique way to show that you enjoyed a event. I would suggest releasing holiday items just like they did back in the glory days of RS. Why must we focus on holiday items being rare? If you want those items to be rare don't own them, suggest other destroy them. Its very noticeable that the people who want holiday items to be rare are also the people that really want them for themselves. I say let as many people have the holiday items as long as they want them.  I hope the admins can agree with me. Best of luck to this server.  8)
Title: Re: Partyhats
Post by: Robin on January 29, 2013, 06:44:19 pm
DP sorry
Title: Re: Partyhats
Post by: scrilla on January 29, 2013, 06:46:16 pm
robin the reason why people want them as rares is because if you have hundreds of mils theres nothing to spend it on cus everythings cheap what else is there to buy... a rare gives you something to save up for.

I personally think crackers should be spawn in random places for 20mins around the f2p map.
Title: Re: Partyhats
Post by: Frell on January 29, 2013, 07:17:19 pm
They will be rare, we can assure you. But this means not everyone is guaranteed one. And absolutely NO favoritism from the staff, it'll be random. Most likely we'll do something where we'd have the server give a few to random people every hour for about a week (it'll just pop into your bank)
Title: Re: Partyhats
Post by: Gold on January 29, 2013, 07:32:30 pm
Frell will it be announced when this will be about to occur?
Title: Re: Partyhats
Post by: scrilla on January 29, 2013, 07:41:12 pm
frell the idea is awesome :D cant wait hope its soon. what about santas and pumkins and easter eggs and stuff, well the easter eggs can be done at easter :p
Title: Re: Partyhats
Post by: GoSuGhount on January 29, 2013, 08:10:18 pm
Would it pick from the entire player base or only those who are online?
Title: Re: Partyhats
Post by: scrilla on January 29, 2013, 08:28:45 pm
that's what id like to know :)
Also don't announce when your releasing, the adrenaline of finding one randomly in your bank would be so amazing i think id pass out ;o also people will just sit there afk doing nothing just for a phat.
Title: Re: Partyhats
Post by: Frell on January 29, 2013, 11:55:45 pm
Would it pick from the entire player base or only those who are online?
active playerbase, probably over a certain total level with a certain amount of time played.
Title: Re: Partyhats
Post by: scrilla on January 29, 2013, 11:58:24 pm
But what about skillers im only 338 total but im 78 fishing :p taken me ages lol
Title: Re: Partyhats
Post by: Brodie on January 30, 2013, 12:01:15 am
Would it pick from the entire player base or only those who are online?
active playerbase, probably over a certain total level with a certain amount of time played.

That actually sounds like an awesome idea Frell. Good way to reward your loyal players to Rune Rebels :)
Title: Re: Partyhats
Post by: Frell on January 30, 2013, 12:04:58 am
Of course!

People could just make a bunch of new accounts to make their chances higher :P We'll have quite a few measures against that. We want everyone to have a chance. We're basically guaranteeing wealth for a handful of people, everyone needs a shot.
Title: Re: Partyhats
Post by: Brodie on January 30, 2013, 12:10:56 am
Of course!

People could just make a bunch of new accounts to make their chances higher :P We'll have quite a few measures against that. We want everyone to have a chance. We're basically guaranteeing wealth for a handful of people, everyone needs a shot.

That is very kind of the development team, looking forward to see this in the near future, and here's hoping I get a Red. ;)

Will the players only be limited to one Partyhat, or one Christmas Cracker, or can they recieve more?

Keep up the good work!
Title: Re: Partyhats
Post by: vault on January 30, 2013, 01:25:51 am
They will be rare, we can assure you. But this means not everyone is guaranteed one. And absolutely NO favoritism from the staff, it'll be random. Most likely we'll do something where we'd have the server give a few to random people every hour for about a week (it'll just pop into your bank)

Wow, an awesome idea. I'd with that untill there are more players on the server!
Title: Re: Partyhats
Post by: Robin on January 30, 2013, 06:05:54 am
Well, I understand your plan for holiday items. Seems to be a fair approach to distributing the items. How many is a hand full of people? Imagine if only 100 party-hats were dispersed? If the volume is to low, they may become ultra-rare and the price might possibility be to high. higher than any player could save up for until the price changes again. Not sure the amount of current registered players, but I think 80% of typically active players should receive holiday items. Hmm a tricky problem this is. Don't want to introduce too many, but at the same time you don't want to introduce too few.  8)
Title: Re: Partyhats
Post by: scrilla on January 30, 2013, 07:15:04 am
vault, no this is a perfect time to release them. Robin i see where your coming from with this but im sure something can be done.
Title: Re: Partyhats
Post by: Frell on January 30, 2013, 08:04:18 am
Well, I understand your plan for holiday items. Seems to be a fair approach to distributing the items. How many is a hand full of people? Imagine if only 100 party-hats were dispersed? If the volume is to low, they may become ultra-rare and the price might possibility be to high. higher than any player could save up for until the price changes again. Not sure the amount of current registered players, but I think 80% of typically active players should receive holiday items. Hmm a tricky problem this is. Don't want to introduce too many, but at the same time you don't want to introduce too few.  8)
% of the active population at the time


Of course!

People could just make a bunch of new accounts to make their chances higher :P We'll have quite a few measures against that. We want everyone to have a chance. We're basically guaranteeing wealth for a handful of people, everyone needs a shot.

That is very kind of the development team, looking forward to see this in the near future, and here's hoping I get a Red. ;)

Will the players only be limited to one Partyhat, or one Christmas Cracker, or can they recieve more?

Keep up the good work!
Not everyone would get one, thats the catch :(
Title: Re: Partyhats
Post by: Brodie on January 30, 2013, 08:16:25 am
Well, I understand your plan for holiday items. Seems to be a fair approach to distributing the items. How many is a hand full of people? Imagine if only 100 party-hats were dispersed? If the volume is to low, they may become ultra-rare and the price might possibility be to high. higher than any player could save up for until the price changes again. Not sure the amount of current registered players, but I think 80% of typically active players should receive holiday items. Hmm a tricky problem this is. Don't want to introduce too many, but at the same time you don't want to introduce too few.  8)
% of the active population at the time


Of course!

People could just make a bunch of new accounts to make their chances higher :P We'll have quite a few measures against that. We want everyone to have a chance. We're basically guaranteeing wealth for a handful of people, everyone needs a shot.

That is very kind of the development team, looking forward to see this in the near future, and here's hoping I get a Red. ;)

Will the players only be limited to one Partyhat, or one Christmas Cracker, or can they recieve more?

Keep up the good work!
Not everyone would get one, thats the catch :(

Oh no, I understand that 100% I was just wondering if you guys are limiting it so people can't get more than one from the random giveout.
Title: Re: Partyhats
Post by: scrilla on January 30, 2013, 08:16:42 am

Not everyone would get one, that's the catch :(
[/quote]

What you could do is make crackers instead, so that people have to pull with others to get the hats because then there's a chance of the other player receiving luck.
Title: Re: Partyhats
Post by: Frell on January 30, 2013, 08:36:28 am

Not everyone would get one, that's the catch :(

What you could do is make crackers instead, so that people have to pull with others to get the hats because then there's a chance of the other player receiving luck.
[/quote]
They'll just make a second account and pull it on themselves
Title: Re: Partyhats
Post by: vault on January 30, 2013, 09:43:36 am
vault, no this is a perfect time to release them. Robin i see where your coming from with this but im sure something can be done.

can you give reasons that?
Title: Re: Partyhats
Post by: scrilla on January 30, 2013, 09:53:39 am
aaah shoot didn't think of that. and vault because the communities small atm, if you release when bigger so many people will complain that its unfair because they didn't get one. If its smaller amount they tend to just carry on with what their doing.
Title: Re: Partyhats
Post by: vault on January 30, 2013, 12:52:08 pm
aaah shoot didn't think of that. and vault because the communities small atm, if you release when bigger so many people will complain that its unfair because they didn't get one. If its smaller amount they tend to just carry on with what their doing.

Did you just make that up? I would be far more sad if i didn't get one while the community is still small lol

The thing is, that ppl more likely join the server if there arent phats in the game... everybody profits from that ;)
Title: Re: Partyhats
Post by: scrilla on January 30, 2013, 02:26:20 pm
Nope, because then people just think what is there to save. Up for.
Title: Re: Partyhats
Post by: vault on January 30, 2013, 04:03:28 pm
Nope, because then people just think what is there to save. Up for.

kk, then you will be fine if phats will be added tomorrow and you won't get one.. alright
Title: Re: Partyhats
Post by: scrilla on January 30, 2013, 05:34:31 pm
I will, because i will then make money and eventually buy one knowing i've worked so hard for one. i never had more than 3m in real rs so obviously getting one of these in my bank would pleasure me, but also buying one would so either way im not fussed it would be extremely nice to have one either way and that's the way people need to see it, either way in the end everyone has to work hard for a phat and people who don't get them have to realize they can still get them with abit of work.
Title: Re: Partyhats
Post by: vault on January 30, 2013, 06:42:17 pm
I will, because i will then make money and eventually buy one knowing i've worked so hard for one. i never had more than 3m in real rs so obviously getting one of these in my bank would pleasure me, but also buying one would so either way im not fussed it would be extremely nice to have one either way and that's the way people need to see it, either way in the end everyone has to work hard for a phat and people who don't get them have to realize they can still get them with abit of work.

kk, so you see that people will be sad at both points of time (adding them now or in some weeks)
Title: Re: Partyhats
Post by: scrilla on January 30, 2013, 06:46:11 pm
obviously just the way it is lol :p
Title: Re: Partyhats
Post by: Brad on January 30, 2013, 07:39:56 pm
The people who dont get phats are going to be so mad.  ::)
Title: Re: Partyhats
Post by: ratman on January 30, 2013, 10:39:25 pm
I might as well just give my 'two cents' on the topic of rares.

TL;DR Version: A "Small Ammount of Rares" will be hoarded, and used rarely in trade.

"If you do Decide to be insane and Read Version", here is a giant wall of text:

Some of the members that emigrated from Worldscape might recall a project called "Worldscape Blitz", which was in a ways, in-between a 2006 Remake and a normal RSPS.  On the first few days of the server, rares would be released daily though drop parties.  There were Crackers, H'Ween Masks, Disks of Returning, and Edible Rares (Easter Eggs, Pumpkins, Half-Jug Wines, and Disks of Returning).  At first, while the Economy was still weak, the rares at first were sold for about 10k each; normal, for right when they were released.

Yet people looking back at what happened to RS, they began to stockpile on the rares.  Server Population was decreasing, while inflation was increasing.  Phats jumped from ~250k each to over 1m, along with prices of the other rares changing as well.  I wouldn't exactly say that demand "decreased", but as the ammount of rares stagnated, prices of other items (Barrows, Bandos, BGS, SS, you get the point) fluctuated much more then the rares, they were lost as a median of trade.  Basically, prices of other items rose and fell much more then rares, which was stagnant.

In my opinion, rares will tank the economy.  You need a large playerbase to make discontinued items a valid portion of the economy, or else they'll hyperinflate/deflate.  One example of how discontinued items are GOOD for an economy would be a game called "Team Fortress 2", where some limited edition items (For example, "buds", worth ~27 keys [rougly $67.50 if you decide to buy items worth it]), as well as Extremely-Rare items ("Unusual Hats", which can be worth INSANE ammounts of money), which help to keep the economy stable.  Of course, money does guide the server, as one of the main bases for trading can be bought in the in-game store.

It's been seen time and time again, that having discontinued items with the intent of hoarding will harm the economy.  Take a look at the "Fish Masks" that were introduced into the RS economy.  Although in a VERY HIGH number, once they were discontinued, the price decreased to about half of what it was when they were unobtainable in the game.

Title: Re: Partyhats
Post by: HappyguyForum on January 30, 2013, 10:47:29 pm
I might as well just give my 'two cents' on the topic of rares.

TL;DR Version: A "Small Ammount of Rares" will be hoarded, and used rarely in trade.

"If you do Decide to be insane and Read Version", here is a giant wall of text:

Some of the members that emigrated from Worldscape might recall a project called "Worldscape Blitz", which was in a ways, in-between a 2006 Remake and a normal RSPS.  On the first few days of the server, rares would be released daily though drop parties.  There were Crackers, H'Ween Masks, Disks of Returning, and Edible Rares (Easter Eggs, Pumpkins, Half-Jug Wines, and Disks of Returning).  At first, while the Economy was still weak, the rares at first were sold for about 10k each; normal, for right when they were released.

Yet people looking back at what happened to RS, they began to stockpile on the rares.  Server Population was decreasing, while inflation was increasing.  Phats jumped from ~250k each to over 1m, along with prices of the other rares changing as well.  I wouldn't exactly say that demand "decreased", but as the ammount of rares stagnated, prices of other items (Barrows, Bandos, BGS, SS, you get the point) fluctuated much more then the rares, they were lost as a median of trade.  Basically, prices of other items rose and fell much more then rares, which was stagnant.

In my opinion, rares will tank the economy.  You need a large playerbase to make discontinued items a valid portion of the economy, or else they'll hyperinflate/deflate.  One example of how discontinued items are GOOD for an economy would be a game called "Team Fortress 2", where some limited edition items (For example, "buds", worth ~27 keys [rougly $67.50 if you decide to buy items worth it]), as well as Extremely-Rare items ("Unusual Hats", which can be worth INSANE ammounts of money), which help to keep the economy stable.  Of course, money does guide the server, as one of the main bases for trading can be bought in the in-game store.

It's been seen time and time again, that having discontinued items with the intent of hoarding will harm the economy.  Take a look at the "Fish Masks" that were introduced into the RS economy.  Although in a VERY HIGH number, once they were discontinued, the price decreased to about half of what it was when they were unobtainable in the game.
Well said :P but i would still like rares hahah its the only way to keep rich players spending their money
Title: Re: Partyhats
Post by: An on February 02, 2013, 11:38:26 am
Just release them into the game like RS did. They weren't supposed to be rare in RS, so who cares how many are released? They'll increase in price over time, and decrease in amount over time as well.
Title: Re: Partyhats
Post by: skiller on February 02, 2013, 12:03:43 pm
yeah I don't know why everyone is coming up with these insane ideas how to release them. This is a remake not a donate 4 phatz plz server. If they are released in the right quantity then there will be no problems, simple as that.
Title: Re: Partyhats
Post by: HappyguyForum on February 02, 2013, 12:26:53 pm
Just release them into the game like RS did. They weren't supposed to be rare in RS, so who cares how many are released? They'll increase in price over time, and decrease in amount over time as well.
Not exactly decrease in amount, because its not like party hats can get destroyed unless they literally drop it and leave it there for like an hour.
Title: Re: Partyhats
Post by: 99 on February 02, 2013, 12:30:17 pm
Just release them into the game like RS did. They weren't supposed to be rare in RS, so who cares how many are released? They'll increase in price over time, and decrease in amount over time as well.
Not exactly decrease in amount, because its not like party hats can get destroyed unless they literally drop it and leave it there for like an hour.
Well there's two main ways a phat could be lost:

1. Someone could die with it in a far away place where very few people go, and you can't get to within 3 minutes or however long it is
2. Someone could get banned
Title: Re: Partyhats
Post by: HappyguyForum on February 02, 2013, 12:35:41 pm
Just release them into the game like RS did. They weren't supposed to be rare in RS, so who cares how many are released? They'll increase in price over time, and decrease in amount over time as well.
Not exactly decrease in amount, because its not like party hats can get destroyed unless they literally drop it and leave it there for like an hour.
Well there's two main ways a phat could be lost:

1. Someone could die with it in a far away place where very few people go, and you can't get to within 3 minutes or however long it is
2. Someone could get banned
yea i guess your right about that haha... i didn't even bother to think about that.
Title: Re: Partyhats
Post by: So Close on February 02, 2013, 03:37:54 pm
I played on another Runescape Remake server before and they had a stable 100+ player. Let me tell you about what happened when they decided to release them the SAME way Runescape did.. All the players got greedy, we had at least 7 player mods and they got sick and tired of people complaining about how they didn't get a party hat.. It was an insane event tbh. Was just chaos for everyone, people were getting flamed, Mods got a lot of disrespect and them the Owner took action and decided to just end the event early. Think about it..
Title: Re: Partyhats
Post by: Gold on February 02, 2013, 03:44:57 pm
I played on another Runescape Remake server before and they had a stable 100+ player. Let me tell you about what happened when they decided to release them the SAME way Runescape did.. All the players got greedy, we had at least 7 player mods and they got sick and tired of people complaining about how they didn't get a party hat.. It was an insane event tbh. Was just chaos for everyone, people were getting flamed, Mods got a lot of disrespect and them the Owner took action and decided to just end the event early. Think about it..
Wow sounds horrible. I really hope our developers reconsider all the cons of introducing rares such as partyhats before they just release them.
Title: Re: Partyhats
Post by: 99 on February 02, 2013, 03:48:10 pm
I played on another Runescape Remake server before and they had a stable 100+ player. Let me tell you about what happened when they decided to release them the SAME way Runescape did.. All the players got greedy, we had at least 7 player mods and they got sick and tired of people complaining about how they didn't get a party hat.. It was an insane event tbh. Was just chaos for everyone, people were getting flamed, Mods got a lot of disrespect and them the Owner took action and decided to just end the event early. Think about it..
If you're talking about the same server I'm thinking of, the main reason why everyone was complaining was because a ton of players (a few thousand) joined less than a week after the event ended.
Title: Re: Partyhats
Post by: Ghost on February 02, 2013, 04:26:53 pm
It's not the server you're thinking of. I used to be in the same server as So Close and it was madness when the event rolled around.
Title: Re: Partyhats
Post by: dehzyne on February 02, 2013, 04:43:25 pm
this sounds like a great idea frell, nice thinking.
Title: Re: Partyhats
Post by: So Close on February 02, 2013, 05:14:15 pm
I played on another Runescape Remake server before and they had a stable 100+ player. Let me tell you about what happened when they decided to release them the SAME way Runescape did.. All the players got greedy, we had at least 7 player mods and they got sick and tired of people complaining about how they didn't get a party hat.. It was an insane event tbh. Was just chaos for everyone, people were getting flamed, Mods got a lot of disrespect and them the Owner took action and decided to just end the event early. Think about it..
If you're talking about the same server I'm thinking of, the main reason why everyone was complaining was because a ton of players (a few thousand) joined less than a week after the event ended.

Different server man. I would say it but I don't know if I should. It's been taken down as well as well.
Title: Re: Partyhats
Post by: scrilla on February 02, 2013, 06:05:51 pm
Just release them into the game like RS did. They weren't supposed to be rare in RS, so who cares how many are released? They'll increase in price over time, and decrease in amount over time as well.
Not exactly decrease in amount, because its not like party hats can get destroyed unless they literally drop it and leave it there for like an hour.
Well there's two main ways a phat could be lost:

1. Someone could die with it in a far away place where very few people go, and you can't get to within 3 minutes or however long it is
2. Someone could get banned
yea i guess your right about that haha... i didn't even bother to think about that.

People who want them rare alch them aswell, which increases the prices.
Title: Re: Partyhats
Post by: Bobby on February 03, 2013, 11:26:02 am
If this has been said I apologize, but, Why not just release them once? Next December would be our first Rune Rebel Christmas, drop the Partyhats then, and next year continue until all of the events that contain all items up to 2006 are obtained. (RR Xmas 2014 has whatever was dropped in 2003), etc. And same with the other holiday events until we reach 2006. From then on it's up to RuneRebels to either not have any holiday events, or create their own.
Title: Re: Partyhats
Post by: scrilla on February 03, 2013, 12:03:43 pm
No-one wants to wait that long... i can't play the game for almost a year with no rares -,-
Title: Re: Partyhats
Post by: 99 on February 03, 2013, 12:07:42 pm
I'd be fine with having an event every two months. For example, crackers in February, Easter eggs in April, pumpkins in June, Santa hats in August, and so on.
Title: Re: Partyhats
Post by: Karl on February 03, 2013, 12:10:32 pm
Why not release them exactly the same way that RuneScape did? The economy won't be bad if everyone has access to one, they will be rendered pretty much obsolete in a few years when people quit and only then will the prices get out of hand.
Title: Re: Partyhats
Post by: scrilla on February 03, 2013, 12:19:22 pm
Exactly Karl, and players will alch them to make it faster. Certain players buy all the phats, or as many as possible then alch them till they have one set left. I'm not saying everyone does this but quite a few. Then you have got those who quit or die and loose them, it all adds up eventually they will become extinct or EXTREMELY rare.
Title: Re: Partyhats
Post by: Uradopted on February 03, 2013, 01:11:40 pm
in my opinion phats santas and such should come from an event kinda like how they did in regular rs not just given to people. and i also believe they should be tradable. phats got famous not from being non-tradable like all other special event items but since they where discontinued items. and i think it'd be better if they were tradable
Title: Re: Partyhats
Post by: wild on February 03, 2013, 01:29:21 pm
Why not giving out one set of each?
Title: Re: Partyhats
Post by: vault on February 03, 2013, 01:31:57 pm
Some mod may lock this thread