Seeing how there are little players online all the time and the max players these days is like 20-25, having a global chat command could be useful for talking server wide or for non-admins to announce giveaways, castle wars games, and meetings of that sort. I personally want a global chat feature to be added to the game.
-HeavyB
please reply if support, and if not support please post why.
I want to agree with you, but at the same time I don't. Adding a global chat command would make it seem like any other server IMO. Then again, not many are playing atm, so it would be very useful.
Well according to James, the ::players command has a feature of showing the entire player list if the global player count is less than 30, and when there's a larger amount of players online, it only gives the player that typed in the command a count without showing the names.
Perhaps this unique feature can be used for the same purpose, e.g player count under 35.
Quote from: Dug on April 27, 2013, 01:26:03 PM
Well according to James, the ::players command has a feature of showing the entire player list if the global player count is less than 30, and when there's a larger amount of players online, it only gives the player that typed in the command a count without showing the names.
Perhaps this unique feature can be used for the same purpose, e.g player count under 35.
Interesting idea. I do agree that having a ::yell command with a player count under 35 would be very helpfull :P
No point in a ::yell command it would be abused. lawlalwlalwallwalwlalwlawlwl.
Quote from: Winning on April 27, 2013, 04:22:32 PM
No point in a ::yell command it would be abused. lawlalwlalwallwalwlalwlawlwl.
They can add a timer per yell to stop spam and for those that yell useless or inappropriate things, they will be muted from global chat.
Anyways, I don't even agree with a ::yell command...
Quote from: Prayer on April 27, 2013, 09:09:28 PM
Quote from: Winning on April 27, 2013, 04:22:32 PM
No point in a ::yell command it would be abused. lawlalwlalwallwalwlalwlawlwl.
They can add a timer per yell to stop spam and for those that yell useless or inappropriate things, they will be muted from global chat.
Anyways, I don't even agree with a ::yell command...
I would agree with it if they added a function for mods to 'Yellmute'
Admins can disable/enable the yell channel.
Quote from: Jake on April 28, 2013, 02:40:27 AM
Admins can disable/enable the yell channel.
Is this a suggestion or something that's already added?
Quote from: Prayer on April 28, 2013, 06:35:33 AM
Quote from: Jake on April 28, 2013, 02:40:27 AM
Admins can disable/enable the yell channel.
Is this a suggestion or something that's already added?
Seems that it is already added if I understood that correctly.
It's something we can already do, Sorry for the confusion.
Quote from: Jake on April 28, 2013, 07:21:46 AM
It's something we can already do, Sorry for the confusion.
I believe Player mods can do that also, just in case someone brings up a point about admins not being on at times of crisis.
Quote from: Dug on April 28, 2013, 03:55:49 PM
Quote from: Jake on April 28, 2013, 07:21:46 AM
It's something we can already do, Sorry for the confusion.
I believe Player mods can do that also, just in case someone brings up a point about admins not being on at times of crisis.
If they can was not aware o.0
I don't believe Moderators can. If they can it's news to me.
Quote from: Jake on April 28, 2013, 08:46:58 PM
I don't believe Moderators can. If they can it's news to me.
I think way back when before I was a moderator I saw a mod do it but i'm not 100% sure.
Quote from: Winning on April 29, 2013, 07:06:22 AM
Quote from: Jake on April 28, 2013, 08:46:58 PM
I don't believe Moderators can. If they can it's news to me.
I think way back when before I was a moderator I saw a mod do it but i'm not 100% sure.
They use to be able to do it, but not anymore. It says mods can enable yell but when you enable it, nobody can actually yell still, including you.
I remember back when rune rebels actually had this feature, it was pretty cool, when the player count increased, it became more spam then a useful tool, now that the player count has reduce a little bit, I think it wouldn't hurt to add it back temporarily for the time being, I remember a command called ::enableyell and ::disableyell for mods to use and control the yell when people are abusing it, or spamming, etc. Overall, my decision is yes, it wouldn't hurt to add this back, don't know about others though.
+support
Quote from: Francis on May 03, 2013, 10:11:10 PM
I remember back when rune rebels actually had this feature, it was pretty cool, when the player count increased, it became more spam then a useful tool, now that the player count has reduce a little bit, I think it wouldn't hurt to add it back temporarily for the time being, I remember a command called ::enableyell and ::disableyell for mods to use and control the yell when people are abusing it, or spamming, etc. Overall, my decision is yes, it wouldn't hurt to add this back, don't know about others though.
+support
I SUPPORT FRANCIS AND EVERY SINGLE OF HIS WORDS!