Author Topic: No way out of Lvl 50 wilderness + webs, rogues, teleport pads  (Read 2594 times)

Dev

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No way out of Lvl 50 wilderness + webs, rogues, teleport pads
« on: January 28, 2014, 01:46:59 pm »
- wilderness teleport pads will say 'you can't teleport above lvl 20 wilderness' (but the lvl 15 one works, and I got sent to lvl 50's pad past the broken gates)
- none of the 3 gates to lvl 50 wilderness work (stuck shut)
- webs can't be walked through after being slashed open (kind of important for the teleport lever in the lvl 60 wilderness shack)
- there are no Rogues in Rogues Castle (they are the ones that drop Iron Dagger P++ in lvl 55 wilderness)

There IS a way out of Lvl 50 + wilderness and you need to go to the only monsters available - the dungeon in the very middle.

Gornu

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Re: No way out of Lvl 50 wilderness + webs, rogues, teleport pads
« Reply #1 on: January 28, 2014, 02:23:45 pm »
Post a screen rip showing you're in level 50 wild, maybe the axe hut or some other notable feature; I'll get you out.

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Copy and paste this to add Waffles in RuneRebels! We have Chocolate, and Beer, why not

Prayer

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Re: No way out of Lvl 50 wilderness + webs, rogues, teleport pads
« Reply #2 on: January 28, 2014, 02:48:00 pm »
Post a screen rip showing you're in level 50 wild, maybe the axe hut or some other notable feature; I'll get you out.

I don't think moderators can teleport someone above 20 wild.


N0vapur3

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Re: No way out of Lvl 50 wilderness + webs, rogues, teleport pads
« Reply #3 on: January 28, 2014, 03:09:28 pm »
Try world 2 and using the teleport obelisks.

Dev

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Re: No way out of Lvl 50 wilderness + webs, rogues, teleport pads
« Reply #4 on: January 29, 2014, 08:51:01 am »
Oh, I already got out guys. Petter teleported to me in Lumbridge right after I died -the only monsters in the whole lvl 50 wilderness were in the dungeon in the middle, and I didn't have anything valuable. Gates/pads/levers/webs up there did nothing. :p

Another guy had some stuff though so he got teleported out.

Edit: Also tried both worlds, but also 2.0.3 was the patch for bringing world 1 up to date
« Last Edit: January 29, 2014, 08:58:53 am by Dev »

Flustered

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Re: No way out of Lvl 50 wilderness + webs, rogues, teleport pads
« Reply #5 on: February 09, 2017, 03:22:07 pm »
- wilderness teleport pads will say 'you can't teleport above lvl 20 wilderness' (but the lvl 15 one works, and I got sent to lvl 50's pad past the broken gates)
- none of the 3 gates to lvl 50 wilderness work (stuck shut)
- webs can't be walked through after being slashed open (kind of important for the teleport lever in the lvl 60 wilderness shack)
- there are no Rogues in Rogues Castle (they are the ones that drop Iron Dagger P++ in lvl 55 wilderness)

There IS a way out of Lvl 50 + wilderness and you need to go to the only monsters available - the dungeon in the very middle.

This has been forwarded to the developers.

Reference: blitz/runerebels#29
                  blitz/core-engine#1
                  blitz/wilderness#1

- Flustered