Magic is by far the weakest of the three types of combat, and perhaps could use a bit of a tune-up 8). I decided to put all of these bugs in one place rather than having them scattered among old Bug Report posts. Credits will be given where necessary.
Hopefully I got them all and I will add more as I stumble across them.
Interface Bugs;
- Slayer's Staff shows incorrect auto-cast spells.
- The Magic Guide shows armors not in this current revision.
- The Mud Staff and Mystic Mud Staff are missing a graphics in the Magic Guide.
- Teleporting then quickly clicking the bank allows you to use the bank after you have teleported.
Spell Casting Bugs;
- Spell casting sometimes pulls you towards an NPC when it shouldn't.
- Changing an article of clothing stops your auto cast
- Bones to Peaches is available without the Mage Arena Minigame, where you buy it.
- Confuse, Weaken, Curse, Vulnerability, Enfeeble, and Stun can be casted multiple times instead of once then sending the message that is something like, "This enemy has already been weakened."
- Ape Atoll Teleport can be used without any quest completion. It also places you in a trap.
- Trollheim Teleport can be used without any quest completion. Places you in the middle of a maze, probably a trap.
- Magic Dart has an incorrect hit formula. It should hit 10 plus the first digit of you Magic level. For example, if i had 60 magic, my max hit with Magic Dart should be 16. 70, 17. 80, 18 and so on.
- Every so often Crumble Undead's animation will show twice really fast, but splashes once.
- Teleporting only has one set of coordinates where it should have like 6 or 7 all in the general area.
Stance Bugs;
- Staffs are held to close to the body, arm should be extended outward from the player more.
Spell Animation Bugs;
- I believe enchanting an onyx has a weird action and the necklace lifting animation is weird.
Armor Bugs;
- Mystic doesn't have a defense requirement to wear.
Shop Bugs;
- Wizard's Guild magic shop has incorrect rune inventory amounts. Unless something in this shop changed from 2006 to 2007 the runes are as follows, Air Rune = 5000, Water Rune = 5000, Fire Rune = 5000, Earth Rune = 5000, Mind Rune = 5000, Body Rune = 5000 (All currently 1000) Soul Rune = 250, Blood Rune = 250 (Both are at 50) Death Rune = 250, Law Rune = 250 (Both are at 100).
Thanks for reading!
(http://i.imgur.com/UKWTzOG.png)Credits and Accredited Players(http://i.imgur.com/UKWTzOG.png)
-Slayer
-Garnu
-Cheshire Cat
http://www.runerebels.com/smf/index.php?topic=7097.msg40362#msg40362
http://www.runerebels.com/smf/index.php?topic=5450.msg36550#msg36550
http://www.runerebels.com/smf/index.php?topic=6890.msg38905#msg38905
http://www.runerebels.com/smf/index.php?topic=5816.msg32895#msg32895