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Messages - Pur3 5tr7

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16
General / Re: Oldschool Runescape turning free
« on: February 11, 2015, 05:27:25 pm »
Makes me sad though, that they brought something back and messed it up again. Maybe it's the players? The ones who think playing back in 2009 was oldschool, the ones who got off on Bounty Hunter and God Wars as their idea of PKing and boss runs. I think a lot of the real 06 and 07 community has moved on. Jagex only polled 07 server launch because they took down 2006scape.

For what it was worth, I enjoyed the first year of oldschool. I played as recently as last summer. I'll prepare myself for my first login on FTP...

17
Other Games / Re: Wanna make a RPG with me?
« on: February 11, 2015, 05:08:31 pm »
Hells yeah! I have $1 on Steam, what do I do?

My RPG inspirations are RuneScape (obviously) and Diablo II  :D

18
Suggestions, Compliments, And Questions / Are there any bosses in game?
« on: February 11, 2015, 02:44:41 pm »
Which bosses, if any, are currently accessible? I'm hoping the basic Jad, Kalphite, KBD?  :-\

19
Buying / Re: Buying supplies
« on: February 11, 2015, 02:03:07 pm »
I have 2k pure ess if you want.

20
Price Checks / Price check on Nature Runes?
« on: February 11, 2015, 01:39:03 pm »
How much are nats going for?

21
Price Checks / Re: Price Check on D bones
« on: February 11, 2015, 01:36:08 pm »
According to Prayer: "around 500-2000gp. Usually 1,000gp"

22
Buying / Re: Buying supplies
« on: February 11, 2015, 01:30:18 pm »
How much each for pure ess?

23
Buying / Re: Buying Bowstrings, Pure Essence
« on: February 10, 2015, 08:09:36 pm »
How many bowstrings you want? Okay fine you can have some of my hard-earned, slave-mined pure ess. How much of that do you want?

24
RuneRebels Media / Re: That's what I like to see! :)
« on: February 10, 2015, 08:01:02 pm »
I better hurry on getting the new development environment done. 8)
Oooh sounds pretty, what would this encompass?

25
I understand your wanting this huge release into the game. However, your impatience isn't going to help. Simply releasing the quest and making the whole area of Morytania ready for players isn't as simplex as you think. There are many quests that are finished to the best extent that the current quest editor allows. However, because some quests require actions that the current quest editor does not contain, Ryan needs to add these into the quest editor and the developers need to go in and finish each of those quests. And to continue onto releasing Morytania without Priest in Peril being released, it won't happen. This is a 2006 remake. By releasing an area requiring a quest to enter without having the quest released or by removing the requirement will totally turn the aspect of this server.

Therefore, this really won't help. We need the Ryan of Ryans to become a Ryan and Ryan up the Ryan quest editor for things to get going. As far as I know, James has been working with Ryan to get this server up and going again. Hopefully we see some changes within the next few weeks.
Hehe, don't mistake my enthusiasm for impatience; I'm just trying to get a conversation going! Get other players interested in this content (via the poll and sig). This isn't a push on the staff, it's a push on the players and I think it's good advertising. Gives people something to look forward to, especially when some might not even think this is a considered release.

I am in no way interested in absolving the quest requirement; I'd prefer to do the quest. Besides, I specifically asked "Should devs release the Priest in Peril quest and grant access to Morytania?"

This (missing) content has been brought to my attention by Prayer, which inspired me to rouse people up so the devs aren't working for a sleeping crowd. I've even PMed Ryan and offered some manual labor coding, since I've been familiar with private servers for four years now and am quite passionate about this one. I think we should all do our little part is all, if we want to keep a pulse going on RR.  ;D

26
Introductions / Re: Gone Fishing here!
« on: February 09, 2015, 10:04:43 pm »
Hope you reach your goal! See you around  :D

27
BENEFITS:
1. Slayer tower (creates market for whips, gmauls, etc, and is in working condition according to Prayer)
2. Swamp (exploration)
3. Barrows (awesome and rewarding minigame)
4. Barrows armors (and market for)
5. More monsters to fight (snails, vampyres, werewolves, etc)
6. Will get the community off the staff's asses for a bit (new content ftw)
7. Those colorful robes and stuff  ;D

28
Can i be part of the cool guys club pls?

Of course you can!

29
General / Re: umm.
« on: February 09, 2015, 06:08:10 pm »
Yeah open up Morytania! Can someone please take an hour or so one afternoon to release all that? Add the swamp snails if they're not already there, those are my favorite :3

Um, how did Prayer get into the tower?
It's not an hour of work, there are barely any npc's there only thing that's done atm are canifis and the slayer tower itself, and the slayer tower isn't even fully done since most npc's still need drops

It's an hour of work to connect all the doors/leave them open instead of releasing the quest.
Whats the point of opening the area if most of it isn't even ready?

Give the staff initiative to get the area ready once people start flowing to it?
I thought Prayer said tower works and Barrows work. Canifis is apparently done. Canifis has as much a point to it as the desert cities that were released by Onur. No complaints about extra shops and towns.
the difference here is, I chose to work on the desert area because most of it didn't need a quest to enter and canifis etc does

Canifis won't HAVE to have a quest, if someone just enables all the doors...
It in fact does needs quests in the main game to enter, that's why they haven't released it on here yet.
Okay fair enough, I too would prefer the legit quest implemented as a means of access. Do you know if this quest has been worked on / is being worked on / has the potential to be dished out in the near future?

30
General / Re: umm.
« on: February 09, 2015, 04:03:15 pm »
Yeah open up Morytania! Can someone please take an hour or so one afternoon to release all that? Add the swamp snails if they're not already there, those are my favorite :3

Um, how did Prayer get into the tower?
It's not an hour of work, there are barely any npc's there only thing that's done atm are canifis and the slayer tower itself, and the slayer tower isn't even fully done since most npc's still need drops

It's an hour of work to connect all the doors/leave them open instead of releasing the quest.
Whats the point of opening the area if most of it isn't even ready?

Give the staff initiative to get the area ready once people start flowing to it?
I thought Prayer said tower works and Barrows work. Canifis is apparently done. Canifis has as much a point to it as the desert cities that were released by Onur. No complaints about extra shops and towns.
the difference here is, I chose to work on the desert area because most of it didn't need a quest to enter and canifis etc does

Canifis won't HAVE to have a quest, if someone just enables all the doors...

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