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Messages - Slangin

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16
Report a Bug / Re: NPCs that do not have drops or are wrong!
« on: January 18, 2017, 08:10:45 pm »
And this is a link relating to Dust Devils. Please report back on how consistent these drop rates are with what is in game.

https://web.archive.org/web/20051128232409/http://runehq.com/RHQMonsterView.php?id=469


17
Report a Bug / Re: NPCs that do not have drops or are wrong!
« on: January 18, 2017, 08:00:46 pm »
Here is a picture of the wayback machine's capture of January 7th, 2005 on runehq's item database regarding Mystic Staves;

https://web.archive.org/web/20051202111507/http://runehq.com/RHQItemView.php?id=0389

But yes on OSRS, many slayer creatures had drop table overhauls.

18
Todo / Re: SLANGIN'S BULKY BUG LIST
« on: January 18, 2017, 08:36:34 am »
just going through your list. I can confirm that one dose strength potions can be added to a 2 dose to make a 3 dose. Not sure if its only certain pots that cant be combined.

updated this, thank you.

19
Todo / Other SLANGIN'S BULKY BUG LIST
« on: January 17, 2017, 06:54:55 pm »
RuneRebels

Here's a little mini-project that I’ve thrown together.

Instead of deciphering through old forum posts, here’s a compiled list of bugs that can be used as a reference as to what the community finds and what the developers know.

I’ll do my best to update this and keep it as up to date as possible but I need help from folks who are online playing and experiencing these bugs.  Report new bugs, and I’ll update this. If I miss something, roast me alive with a comment.

If I mistakenly put a fixed bug in here, please correct me and I will fix the post.

Enjoy, Kudos are given at the end.



(click to show/hide)
Attack, Strength, Defense / Melee


(click to show/hide)
Ranged


(click to show/hide)
Prayer


(click to show/hide)
Magic


(click to show/hide)
Runecrafting


(click to show/hide)
Hitpoints


(click to show/hide)
Agility


(click to show/hide)
Herblore


(click to show/hide)
Thieving


(click to show/hide)
Crafting


(click to show/hide)
Fletching


(click to show/hide)
Slayer


(click to show/hide)
Mining


(click to show/hide)
Smithing


(click to show/hide)
Fishing


(click to show/hide)
Cooking


(click to show/hide)
Firemaking


(click to show/hide)
Woodcutting


(click to show/hide)
Farming



(click to show/hide)
NPCs


(click to show/hide)
World Spawns / Miscellaneous



(click to show/hide)
Kudos

20
Forum Games / Re: Predict who will post next!
« on: January 16, 2017, 10:42:17 pm »
Wrong Cookie, let's see Mr. Hebb.

21
For now, I think the only extra world we're trying to work too is a F2P only world.

Will this extra world share player databases with RuneRebels or will there be a fresh start? Or are those decisions yet to be made?

And Austin has been great in the past, glad to see he is back!  ;D But that Onur guy though, he's trouble..   :o


 

22
RuneRebels Media / Re: Ayy lmao
« on: January 14, 2017, 11:12:13 pm »
Before
                   

After
               

gnome restaurant minigame leaked image.

23
Introductions / Re: Buenos dias a todos :*
« on: January 14, 2017, 01:43:55 pm »
Guess who's back? The spanish one. Since I'm on holidays and have free time, I decided to come back to see some old faces. I hope somebody remembers me, I'm the one who made the ugly forum badges btw  ;D.

Omg.

Omg is rite.


24
My second suggestion is less suggestion and more putting ideas out on the table;


We need to give people who play private servers incentive to stay and play despite the vast difference in levels that are apparent in our community and economy. It is deterring for new players to join a server where everyone is very high leveled, but I don't think a server wipe would be the answer.

RuneRebels used to have two dedicated worlds and I feel this can be used to our advantage.

Again, after the major updates are settled as Ryan stated previously, perhaps a sort of "minigame" world could be created aside from the main world we have now. We could have a rotating schedule of game types on World 2 where every two weeks (or month) we could do events such as; iron man challenge, Spawn-Clan vs. Clan Pking, Solo Pking Tournaments, Staff vs. Players, or any other interesting game type spin-offs you can think of.

Each time a new game-type is introduced, all players are reset or have levels set according to the new game-type.

Each game-type could host a highscores page where players can compete to be in the top positions.
The recurring schedule gives players who missed a 'season' another chance to be a part of the competition they like.

I feel that the players who may be deterred by the main game will find such a world to their liking and those who may've grown bored with the main game could have another RuneRebel's product to fall back on, and yes, I am aware of WorldScape.


Again, the idea is a bit far-fetched as it would be an entire project in itself, but the concept is interesting and somewhat do-able. Just thought I'd give it a share. Not as much of a suggestion but more just shooting shit out into space.

What do you guys think?



25
Suggestions, Compliments, And Questions / A Few Post Update Suggestions
« on: January 13, 2017, 10:51:57 pm »
Been thinking a lot about the server recently. If you don't care to read, comment on the last sentence in bold.

I'm sure these suggestions have been brought up from time to time again, but our player base is small and lacking for the potential this server holds, and these suggestions will do nothing but breathe much needed life into RuneRebels.

However, the communities priority is seeing content added into the live game. This is good, things are being worked at rates we've never seen before. I think we as a community can take a moment to thank the developers for devoting their time into this game. Thank-you.

I too agree we need some new content in-game, but we can't let our forum fester.


Let's stop beating around the bush.

We need a new website design.

- The blatant use of a forum template suffices for basic RSPS's when time doesn't allow for something better to be crafted. I'm a frequent viewer of the 'Deep Web Browsing' series of videos on Youtube, and you'd be surprised how many child porn, snuff cave, 'red room', and other wretched websites share this forum layout.
Another point is that when returning players revisit the site, what do you think is their first thought upon entering the same webpage they once got bored of and left? Not everyone is as dedicated to this game as you are. We need to entice them to stay with interesting, original content both in-game and online.

I don't mean to throw anybody under the bus but Onur is an absolutely amazing website designer, and from seeing pieces of his work that he quickly jumbles together for clients, I could hardly imagine what RuneRebels would look like if he were to spend time working on a site.

I mean don't take my word for it, take an hour or so to find the current most active private servers, then browse their sites a bit. Sure we have everything we need in this forum setup, but some of these websites are clearly better and more active with plugins like TeamSpeak.

I'll hold off on the other suggestions for later. After writing this up, I'm interested in how you guys would feel about updating the website once content updates have been rolled out.




26
General / Re: Happy Birthday Ryan!
« on: January 12, 2017, 08:22:58 pm »
Happy birthday man

27
Selling / Re: Selling Nature Runes
« on: December 21, 2016, 02:18:04 am »
3m coins how much?

3m flat buys 6667 natures


Are the ess ft?

I'm willing to turn the ess. in inventory into nature runes for cash or perhaps trade for more ess.


28
Selling / Re: Selling Nature Runes
« on: December 20, 2016, 04:28:29 pm »
I'll buy


More on the way!
Will Update when I have more.

29
Selling / Selling Nature Runes
« on: December 18, 2016, 08:32:18 pm »
     450gp Each

There's the stock & there's more on the way!

Message me here, in-game, or in the RR Teamspeak.

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