RuneRebels

News, Announcements, and Information => News & Announcements => Started by: James on January 26, 2014, 07:47:06 pm

Title: RuneRebels 2.0.2
Post by: James on January 26, 2014, 07:47:06 pm
PLEASE NOTE ~~ Due to an issue with the database, only WORLD 2 is accepting updates.

(http://www.allgofree.org/images/software_update_med.png)


~NPC Definitions~
- Thief's in the wilderness now move around.
- Chaos druids in the wilderness now move around.
- Black Demons in Edgeville Dungeon are now aggressive.
- Skeletons in Edgeville Dungeon are now aggressive.
- Poison Spiders are now aggressive.

~NPC Drop Groups~
- Skeletons now have the proper drops.
- Skeletons in the Edgeville Dungeon now drop Big Bones.

~Ground Item Spawns~
- Added Bones spawns in Edgeville Dungeon
- Added Red Spider Egg spawns in Edgeville Dungeon.

~Item Definitions~
- Enchanted Beef is no longer tradable.
- Enchanted Rat Meat is no longer tradable.
- Enchanted Bear Meat is no longer tradable.
- Enchanted Chicken is no longer tradable.
- Lederhosen Hats are no longer tradable.
- Lederhosen Tops are no longer tradable.
- Lederhosen Shorts are no longer tradable.
- Pheasant meat is no longer tradable.
- Enchanted Gems are no longer tradable.
- Ice Coolers are no longer tradable.

~NPC Spawns~
- Added Skeleton spawns in Edgeville Dungeon.
- Added Black Demon spawns in Edgeville Dungeon.
- Added Poison Spider spawns in Edgeville Dungeon.
- Added Deadly Red Spider spawns in Edgeville Dungeon.

~Shops~
- Added Scavo's Rune Shop
- Added Valaine's Shop of Champions
- Added Martin Thwait's Lost and Found

~Mining Pickaxe Definitions~
- Added the correct pickaxe speed for Bronze Pickaxes.
- Added the correct pickaxe speed for Iron Pickaxes.
- Added the correct pickaxe speed for Steel Pickaxes.
- Added the correct pickaxe speed for Mithril Pickaxes.
- Added the correct pickaxe speed for Adamant Pickaxes.
- Added the correct pickaxe speed for Rune Pickaxes.

~Woodcutting Axe Definitions~
- Added the correct axe speed for Bronze Axes.
- Added the correct axe speed for Iron Axes.
- Added the correct axe speed for Steel Axes.
- Added the correct axe speed for Black Axes.
- Added the correct axe speed for Mithril Axes.
- Added the correct axe speed for Adamant Axes.
- Added the correct axe speed for Rune Axes.
- Added the correct axe speed for Dragon Axes.

~Doors~
- Fixed a gate to access the Thief's in the Edgeville Dungeon.
- Fixed a gate inside of the Edgeville Dungeon.


Title: Re: RuneRebels 2.0.2
Post by: Galleta on January 27, 2014, 01:22:55 am
Love the Pickaxe and Axes updates, but I was specting moar quests :c . Good work though
Title: Re: RuneRebels 2.0.2
Post by: buttplug on January 27, 2014, 01:23:03 am
sexy
Title: Re: RuneRebels 2.0.2
Post by: N0vapur3 on January 27, 2014, 01:23:29 am
So you hid this post I see. I'm glad axes are fixed. Perhaps the food, potions, etc delay next. I can click and eat food and potions without a delay.
Title: Re: RuneRebels 2.0.2
Post by: Austin on January 27, 2014, 01:25:57 am
Love the Pickaxe and Axes updates, but I was specting moar quests :c . Good work though
gotta wait for ryan to get home to do those :/
Title: Re: RuneRebels 2.0.2
Post by: James on January 27, 2014, 01:26:42 am
Love the Pickaxe and Axes updates, but I was specting moar quests :c . Good work though

The 2.0.x updates are just supplemental updates to currently released content\minor things.

Wait for the 2.X updates to see some new awesome content. ;)

Also, please note due to an error, only WORLD 2 is accepting updates.
Title: Re: RuneRebels 2.0.2
Post by: Galleta on January 27, 2014, 01:30:49 am
The 2.0.x updates are just supplemental updates to currently released content\minor things.

Wait for the 2.X updates to see some new awesome content. ;)

Also, please note due to an error, only WORLD 2 is accepting updates.

How many 2.0.x updates are remaining? ;-; and.. Do you have like a date for a 2.x update? I'm so excited, I'm sorry (?
Title: Re: RuneRebels 2.0.2
Post by: Brothership on January 27, 2014, 01:38:27 am
God fucking damnit guys. Is it no-one here who understood ryans first post where he wrote "more content will soon be released"?  Stop being dicks and accept that they are working on it!
Title: Re: RuneRebels 2.0.2
Post by: James on January 27, 2014, 01:39:28 am
The 2.0.x updates are just supplemental updates to currently released content\minor things.

Wait for the 2.X updates to see some new awesome content. ;)

Also, please note due to an error, only WORLD 2 is accepting updates.

How many 2.0.x updates are remaining? ;-; and.. Do you have like a date for a 2.x update? I'm so excited, I'm sorry (?

We never release any dates.

Be happy with the updates, they're awesome!
Title: Re: RuneRebels 2.0.2
Post by: Gh0stPred on January 27, 2014, 05:40:26 am
Awesome work guys. Im so glad that this will be a good server compared to the other OS-remakes that were down since day one
Title: Re: RuneRebels 2.0.2
Post by: realitycheck on January 27, 2014, 08:26:57 am
God fucking damnit guys. Is it no-one here who understood ryans first post where he wrote "more content will soon be released"?  Stop being dicks and accept that they are working on it!
Title: Re: RuneRebels 2.0.2
Post by: Heoros1 on January 27, 2014, 08:36:22 am
Love the Pickaxe and Axes updates, but I was specting moar quests :c . Good work though

The 2.0.x updates are just supplemental updates to currently released content\minor things.

Wait for the 2.X updates to see some new awesome content. ;)

Also, please note due to an error, only WORLD 2 is accepting updates.

Is that permanent?
Title: Re: RuneRebels 2.0.2
Post by: realitycheck on January 27, 2014, 08:47:47 am
Love the Pickaxe and Axes updates, but I was specting moar quests :c . Good work though

The 2.0.x updates are just supplemental updates to currently released content\minor things.

Wait for the 2.X updates to see some new awesome content. ;)

Also, please note due to an error, only WORLD 2 is accepting updates.

Is that permanent?

I'm sure once the error is fixed, World 1 will be updated as World 2 is.
Title: Re: RuneRebels 2.0.2
Post by: 004 on January 27, 2014, 11:09:24 am
Nice work but I have a question though
Quote
- Added Scavvo's Rune Shop

We cant get to scavvo yet right?
Title: Re: RuneRebels 2.0.2
Post by: Pyro on January 27, 2014, 12:52:07 pm
R.I.P. Bronze Axe, you were quite useful before this update :<
Title: Re: RuneRebels 2.0.2
Post by: Satan on January 27, 2014, 01:19:20 pm
Shouldnt these posts be @ What's new?
Title: Re: RuneRebels 2.0.2
Post by: Slayer on January 27, 2014, 02:06:07 pm
Shouldnt these posts be @ What's new?
All update packs are being posted @ News :p
Title: Re: RuneRebels 2.0.2
Post by: Gornu on January 27, 2014, 03:38:14 pm
Axe speeds are half the battle.  We still need skill level speeds in to the calculation.  I'm mining at half the speed for my level with a rune pick on iron and lesser ore.  Even clay is slow at my level.
Title: Re: RuneRebels 2.0.2
Post by: Prayer on January 27, 2014, 03:46:57 pm
Thanks for the untradeable items ther ;)!
Also when you log in make sure to update the
   "The current version number is 2.0"
and put it like 2.0.2
Title: Re: RuneRebels 2.0.2
Post by: N0vapur3 on January 31, 2014, 02:37:58 am
Perhaps fix the ranging knives speed?
Title: Re: RuneRebels 2.0.2
Post by: Soulcist on February 03, 2014, 01:47:01 am
Little late on posting about this but it's nice to see that this development is still in the making (as I stated on the advertisement thread on MSCP). I have high hopes for this community being extremely popular in the future so let's see how things go. Nothing should stop this community nor the developers from making a successful server with dedication like this, and the amount of updates as well.