Author Topic: The worst part about multilogging  (Read 7198 times)

realitycheck

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Re: The worst part about multilogging
« Reply #15 on: December 19, 2013, 10:27:50 pm »
So if we get 300 individual players the economy is going to be wrecked?

I have one skiller and one combat/mule account.  I could give a shit about any supposed advantages it gives - it keeps the game fun because watching 10k flax being spun into bowstring just doesn't do it for me...

Austin

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Re: The worst part about multilogging
« Reply #16 on: December 19, 2013, 10:37:03 pm »
So if we get 300 individual players the economy is going to be wrecked?

I have one skiller and one combat/mule account.  I could give a shit about any supposed advantages it gives - it keeps the game fun because watching 10k flax being spun into bowstring just doesn't do it for me...
Like I said multilogging will probably be limited but no removed. We aren't Runescape, we don't like to limit peoples freedom. We want to give as much freedom to the players as possible. Not allowing them to play on multiple accounts at once is definitely limiting freedom. Of course it can be abused and that's why we would limit it down to two or so. Two accounts fishing isn't going to wreck the economy, if anything it would help prices LOWER because right now prices are a little ridiculous on some things.  Say someone wanted Natures, well natures are like 1k each if i'm not mistaken. That is a lot and you won't make profit at all if you are trying to high alch with those prices. With more nature runes being introduced to the playerbase we have, it will stimiulate the economy instead of wrecking it. Also why would we try to simulate a game who's economy was totally ruined anyways. Since when was their economy considered "good" ?

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Re: The worst part about multilogging
« Reply #17 on: December 19, 2013, 11:27:26 pm »
I don't see how it's an unfair advantage. It's not like their accounts are getting an Xp boost from having more than 1 account logged in. They've still got to train for their skills and if you ask me it's harder on them. They're levelling 6 accounts at once, you're levelling one. Surely you'd level faster and higher.

Not for skills like wcing, cooking, fishing. Skills where you can just sit there while your character gets the items.

This ^^^ It is probably the most stupid idea (multi logging is) if you don't want a wrecked eco i suggest end it D:

Well, I prefer multi logging to stay. Like what Austin said above this post. 2 is manageable for just about everyone. I multi logged on RS all the time. And like Realitycheck said, picking + spinning flax takes away from getting exp elsewhere along with other things. I only multi log to pick flax and fish. Just about it.

Large Prune

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Re: The worst part about multilogging
« Reply #18 on: December 21, 2013, 12:51:09 pm »
IMO multi-logging should stay. If any limitations are being introduced, one should at least be able to run 3 accounts at once.

Ninjanich

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Re: The worst part about multilogging
« Reply #19 on: December 21, 2013, 01:04:52 pm »
I don't see how it's an unfair advantage. It's not like their accounts are getting an Xp boost from having more than 1 account logged in. They've still got to train for their skills and if you ask me it's harder on them. They're levelling 6 accounts at once, you're levelling one. Surely you'd level faster and higher.

If you're mining you could save a lot of time if you have an account to bank your ores.

Or  you could just lvl up your magic to 43 so you could superheat. that would be faster than using multiple accounts for mining mith and on.

TN2

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Re: The worst part about multilogging
« Reply #20 on: December 28, 2013, 06:59:13 pm »
how did you make your client windows so small??

Prometheus

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Re: The worst part about multilogging
« Reply #21 on: December 28, 2013, 07:05:24 pm »
he just has a big monitor
I have entered the grind, leaving would be quitting, are you a quitter?

nijntje

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Re: The worst part about multilogging
« Reply #22 on: December 28, 2013, 07:08:37 pm »
Make a poll about it? I would hate multilogging in 2.0. New players will make good money off bowstrings and flax etc....

Prometheus

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Re: The worst part about multilogging
« Reply #23 on: December 28, 2013, 07:23:41 pm »
we already had a poll about it
I have entered the grind, leaving would be quitting, are you a quitter?

Slayer

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Re: The worst part about multilogging
« Reply #24 on: December 28, 2013, 07:32:14 pm »
BTW, you need to upgrade to Windows 8.1. JS.
Or download Start8



nijntje

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Re: The worst part about multilogging
« Reply #25 on: December 29, 2013, 11:39:45 am »
we already had a poll about it
Results? Or can you link it?

Prayer

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Re: The worst part about multilogging
« Reply #26 on: December 29, 2013, 12:06:08 pm »
we already had a poll about it
Results? Or can you link it?

As of now:
Code: [Select]
Multi logging should be banned. 56 (50.9%)
Multi logging should be allowed. 54 (49.1%)
http://www.runerebels.com/smf/index.php?topic=2495.75


Cucking Funt

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Re: The worst part about multilogging
« Reply #27 on: December 30, 2013, 06:39:51 am »
Multi-logging=good.
Not multi-logging=bad.

Brothership

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Re: The worst part about multilogging
« Reply #28 on: December 30, 2013, 07:09:43 am »
I just think its kinda sad when theres 30 players online and 15 of these are alts   :-\
The original G. Literally.

realitycheck

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Re: The worst part about multilogging
« Reply #29 on: December 30, 2013, 07:14:28 am »
I just think its kinda sad when theres 30 players online and 15 of these are alts   :-\

I would rather have this than what it was like only three or so months ago when I could go days without seeing more than 2 or 3 people playing at once.  At least in your example that means there are 15 separate users playing.