RuneRebels

General => Suggestions, Compliments, And Questions => Started by: realitycheck on November 06, 2014, 04:25:41 pm

Title: ::Yell Color
Post by: realitycheck on November 06, 2014, 04:25:41 pm
::Yell seems to be a complete success from what I have seen so far.  Bravo on the implementation.  My suggestion is to color all ::yell chats something other than black so they stand out a little from the normal game banter.  I just noticed that while thieving it was very easy to miss yells and may also be difficult to catch in combat.

Thanks
Title: Re: ::Yell Color
Post by: Stuart on November 06, 2014, 04:41:17 pm
I agree on this actually. I like talking to people over yell and it has been a HUGE improvement to the community. It would be extremely helpful to make them distinguishable. If you could make the yell chat blue possibly I think that'd work out fine.
Title: Re: ::Yell Color
Post by: Dev on November 06, 2014, 07:53:21 pm
What if saying a ::yell also said it over your head too? (Without duplicating it in the near-bluechat) So if people are yelling in a full bank, people there can identify the yeller by position. Would help with trades.
Title: Re: ::Yell Color
Post by: Wirt on November 06, 2014, 08:29:37 pm
What if saying a ::yell also said it over your head too? (Without duplicating it in the near-bluechat) So if people are yelling in a full bank, people there can identify the yeller by position. Would help with trades.
we had 15 people online today and people were crapping their pants lol, not an issue
Title: Re: ::Yell Color
Post by: Prayer on November 06, 2014, 10:25:00 pm
they should make it so we cannot yell after 50 players or more are online
Title: Re: ::Yell Color
Post by: HeavyB on November 06, 2014, 10:31:02 pm
It should be red or something other than black or red.

or even if it could be done to send yells to private for when your getting a lot of game text
Title: Re: ::Yell Color
Post by: edub on November 07, 2014, 09:00:01 am
Yea I agree with this, we should try a color like blue or red and see how everyone likes it.
Title: Re: ::Yell Color
Post by: The Vanguard on November 07, 2014, 09:03:22 am
Use the colour red, like the clan chat feature on the real runescape, stands out pretty well.
Title: Re: ::Yell Color
Post by: Ry60003333 on November 08, 2014, 05:42:49 am
On newer client revisions this is possible; sadly it isn't possible in the 317 client unless I hack away at the 317 client. :)
Title: Re: ::Yell Color
Post by: edub on November 08, 2014, 09:34:24 am
On newer client revisions this is possible; sadly it isn't possible in the 317 client unless I hack away at the 317 client. :)

I assume that this could be done with some modifications to the 317 client?
Title: Re: ::Yell Color
Post by: D0t lozy on November 11, 2014, 08:04:35 am
I agree that it yell should be disabled after a certain amount of players online.

I also agree that yell should be in the colour blue, and no it should not appear over your head
Title: Re: ::Yell Color
Post by: edub on November 11, 2014, 09:53:24 am
I agree that it yell should be disabled after a certain amount of players online.

I also agree that yell should be in the colour blue, and no it should not appear over your head

Maybe we could have a disable yell command for each individual player? If someone doesn't want to participate or see the yell conversation they could do ::disable yell or something like that.
Title: Re: ::Yell Color
Post by: Wirt on November 11, 2014, 02:08:01 pm
maybe clan chat would be a better option?
I know this is 2006scape but clanchat was a GOOD update. :)
private group discussions are never a bad thing right?
Title: Re: ::Yell Color
Post by: James on November 11, 2014, 04:16:12 pm
maybe clan chat would be a better option?
I know this is 2006scape but clanchat was a GOOD update. :)
private group discussions are never a bad thing right?

You can't just "add clan chat." That would require us to move to a different client revision.
Title: Re: ::Yell Color
Post by: Slangin on November 11, 2014, 05:35:04 pm
You can't just "add clan chat." That would require us to move to a different client revision.

Can't you just, uhm drop the code in the right place?



Title: Re: ::Yell Color
Post by: Wirt on November 11, 2014, 07:44:14 pm
You can't just "add clan chat." That would require us to move to a different client revision.

Can't you just, uhm drop the code in the right place?
must you quote him all the time.. Lol
Title: Re: ::Yell Color
Post by: Slangin on November 12, 2014, 03:45:01 am
must you quote him all the time.. Lol

In this particular situation, yes. Such wisdom, much insight.
Title: Re: ::Yell Color
Post by: D0t lozy on November 12, 2014, 06:51:46 am
maybe clan chat would be a better option?
I know this is 2006scape but clanchat was a GOOD update. :)
private group discussions are never a bad thing right?

You can't just "add clan chat." That would require us to move to a different client revision.

At this stage of the server population I doubt the usability of the clan chat would cover all the work needed to implement it.
Title: Re: ::Yell Color
Post by: Thoby on November 12, 2014, 08:21:01 am
Maybe just a simpeler form of the clan chat? Such as just chatrooms, which you could join by "::joinchat <roomname>" (and ::leavechat). People who wouldn't like it won't have to use it, and others may use it freely. Won't require heavy code, won't require new interfaces; but would suit us amazingly!
Title: Re: ::Yell Color
Post by: edub on November 12, 2014, 08:21:36 am
You can't just "add clan chat." That would require us to move to a different client revision.

Can't you just, uhm drop the code in the right place?

Lol Slangin, if only things were that simple everyone could program or develop. Copy and paste style XD
Title: Re: ::Yell Color
Post by: Onur on November 12, 2014, 08:43:56 am
Maybe just a simpeler form of the clan chat? Such as just chatrooms, which you could join by "::joinchat <roomname>" (and ::leavechat). People who wouldn't like it won't have to use it, and others may use it freely. Won't require heavy code, won't require new interfaces; but would suit us amazingly!
But with the time ryan has at the moment we'd like him to do more important stuff, i.e. Pushing stuff out for us so we can continue working on the further development of this server
Title: Re: ::Yell Color
Post by: Brothership on November 12, 2014, 04:30:44 pm
Maybe just a simpeler form of the clan chat? Such as just chatrooms, which you could join by "::joinchat <roomname>" (and ::leavechat). People who wouldn't like it won't have to use it, and others may use it freely. Won't require heavy code, won't require new interfaces; but would suit us amazingly!
But with the time ryan has at the moment we'd like him to do more important stuff, i.e. Pushing stuff out for us so we can continue working on the further development of this server
Did i hear someone say "pushing stuff out"?


What
When
Where
Im dying
Pls
Title: Re: ::Yell Color
Post by: Prayer on November 12, 2014, 06:25:56 pm
I think ::yell should be left how it is, because like if we reach 50+ players there's no use for yell anymore.
Title: Re: ::Yell Color
Post by: edub on November 12, 2014, 07:33:54 pm
I think ::yell should be left how it is, because like if we reach 50+ players there's no use for yell anymore.

Maybe each player could have the option of changing the color for yell? Those who like it the way it is will have it there way and those who would like to see a red or blue color could also have it their way if it is implemented.
Title: Re: ::Yell Color
Post by: Prayer on November 12, 2014, 07:39:10 pm
I think ::yell should be left how it is, because like if we reach 50+ players there's no use for yell anymore.

Maybe each player could have the option of changing the color for yell? Those who like it the way it is will have it there way and those who would like to see a red or blue color could also have it their way if it is implemented.

but like Ryan said, they need to update the client and all that. Besides we're going to end up making the game look so customized with colors everywhere. I feel its good how it is now
Title: Re: ::Yell Color
Post by: Wirt on November 12, 2014, 07:55:17 pm
I think ::yell should be left how it is, because like if we reach 50+ players there's no use for yell anymore.

Maybe each player could have the option of changing the color for yell? Those who like it the way it is will have it there way and those who would like to see a red or blue color could also have it their way if it is implemented.

but like Ryan said, they need to update the client and all that. Besides we're going to end up making the game look so customized with colors everywhere. I feel its good how it is now
i agree, ever since skillcapes came out people, including myself, started thinking more and more outside the box.
Title: Re: ::Yell Color
Post by: Onur on November 12, 2014, 08:41:42 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI
Title: Re: ::Yell Color
Post by: Prayer on November 12, 2014, 08:48:06 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
Title: Re: ::Yell Color
Post by: Onur on November 12, 2014, 08:54:18 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
you forgot micro transactions, D:
Title: Re: ::Yell Color
Post by: Slangin on November 12, 2014, 09:00:14 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
you forgot micro transactions, D:

CAN I JUST GET MY SPINS ALREADY???
Title: Re: ::Yell Color
Post by: edub on November 15, 2014, 01:18:36 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
you forgot micro transactions, D:

CAN I JUST GET MY SPINS ALREADY???

Lol I guess you guys are right in the point where there is a slippery slope re-guarding how much customization in implemented in runerebels
Title: Re: ::Yell Color
Post by: Prayer on November 15, 2014, 03:20:40 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
you forgot micro transactions, D:

CAN I JUST GET MY SPINS ALREADY???

Lol I guess you guys are right in the point where there is a slippery slope re-guarding how much customization in implemented in runerebels

edub in RuneRebels next year:

(http://i107.photobucket.com/albums/m290/juniormckay/99mine_zpse877ba72.png)
Title: Re: ::Yell Color
Post by: Wirt on November 15, 2014, 04:03:09 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
you forgot micro transactions, D:

CAN I JUST GET MY SPINS ALREADY???

Lol I guess you guys are right in the point where there is a slippery slope re-guarding how much customization in implemented in runerebels

edub in RuneRebels next year:

(http://i107.photobucket.com/albums/m290/juniormckay/99mine_zpse877ba72.png)
that doesn't look half bad lol
Title: Re: ::Yell Color
Post by: Slangin on November 15, 2014, 05:39:23 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
you forgot micro transactions, D:

CAN I JUST GET MY SPINS ALREADY???

Lol I guess you guys are right in the point where there is a slippery slope re-guarding how much customization in implemented in runerebels

edub in RuneRebels next year:

(http://i107.photobucket.com/albums/m290/juniormckay/99mine_zpse877ba72.png)
that doesn't look half bad lol

Not seeing the D claw rushers I was expecting... Future is not looking too bright ;D
Title: Re: ::Yell Color
Post by: edub on November 15, 2014, 08:07:28 pm
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
you forgot micro transactions, D:

CAN I JUST GET MY SPINS ALREADY???

Lol I guess you guys are right in the point where there is a slippery slope re-guarding how much customization in implemented in runerebels

edub in RuneRebels next year:

(http://i107.photobucket.com/albums/m290/juniormckay/99mine_zpse877ba72.png)

Hopefully lol, I will have to see if I can actually get 99 smithing before I get 99 mining though :D
Title: Re: ::Yell Color
Post by: Wirt on November 16, 2014, 07:48:37 am
What? Lets remove the wilderness? :O
AND FREE TRADE, AND LETS ADD THE GE, LETS ADD SUMMONING, THEN D CLAWS, THEN CHAOTICS, THEN DUNGEONEERING IEGRRINOOENREGINJRJINGREIJNGREIJNGIJNEGRINJEGRINJGINJGERIJNREGIJNEGRNNIJGERINJEGRINJGRIJNERIJNGIJNRGINJGIJGIJNGERINJERGINJEIGRNJGERIJNIERJGNNEJGIJNEGRINJEGINGREINREGINERGINEGRINGERIUERGUERGHIJODSUBVOJINVBUIJNOV HUEWFEWUFUFEUBFEWUBI

then add combat evolution and make d claws have no spec
you forgot micro transactions, D:

CAN I JUST GET MY SPINS ALREADY???

Lol I guess you guys are right in the point where there is a slippery slope re-guarding how much customization in implemented in runerebels

edub in RuneRebels next year:

(http://i107.photobucket.com/albums/m290/juniormckay/99mine_zpse877ba72.png)

Hopefully lol, I will have to see if I can actually get 99 smithing before I get 99 mining though :D
if you mine all your own ores then I can't see you getting 99 smithing first :/